249,462 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Transfer render color and alpha to breakables
4 Years Ago
color tool
4 Years Ago
Fix ModelEntity RenderColor and RenderColorAndAlpha getters
4 Years Ago
Removed shader debugging, saves a bit of memory :)
4 Years Ago
Deleting some large unused greybox models
4 Years Ago
Texture sizes
4 Years Ago
Removing unused textures from generic textures folder
4 Years Ago
Fix for normal issues on complete version of lab drawers Fixes the feet looking weird on the complete lab drawers model Merge branch 'master' of sbox Merge branch 'master' of sbox
4 Years Ago
Handling resets
4 Years Ago
Reduced density of temp_field_small trees
4 Years Ago
Slightly reduced the density of temperate field trees
4 Years Ago
Added debris layer to BoundsCheckMask in spawn.procmap.v3 prefab to prevent bushes from intersecting too much
4 Years Ago
Reduced density of ferns and arid ferns
4 Years Ago
Reduced bush population by roughly 50 percent while trying to preserve the overall feel
4 Years Ago
deleting old supply drop textures
4 Years Ago
turns out there were more xmas prefabs to update
4 Years Ago
updated textures, tweak cinderblock world size Merge branch 'master' of sbox
4 Years Ago
Fix map compiling resource paths
4 Years Ago
updated shredder proportions, fixed missing textures
4 Years Ago
Get rid of the horribly slow InitSecondaryItems because we can already do this better
4 Years Ago
4 Years Ago
Southwest corner
4 Years Ago
Bug fixes with changing settings, tidy up.
4 Years Ago
Citizen folder switcharoo + V2 materials Moving V1 assets to "_old" folders so that everything can keep working while V2 is getting built in the right places
4 Years Ago
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4 Years Ago
Flashlight icon
4 Years Ago
mod paths Fixed CResourceCompilerContext::ContentPathToFullPath not working unless the file existed Add mod_core Merge branch 'master' of sbox
4 Years Ago
Added barebones components for rounds and required game class
4 Years Ago
Remove _c when listing models in spawn menu
4 Years Ago
removing the odd ones that shouldn't be there but keep coming back
4 Years Ago
Reduced some texture sizes Removed some unused textures left
4 Years Ago
asset system change update broken assets
4 Years Ago
Deleting *.vmdl_c.png thumbnails
4 Years Ago
Improve performance of finding values in a column Fix mistake in string size calc, show correct sizes for strings and arrays
4 Years Ago
Initial commit
4 Years Ago
com.unity.memoryprofiler@0.2.9-preview.1
4 Years Ago
Fixed resources with . in the names having their name stomped by the file extension when compiled Merge branch 'master' of sbox
4 Years Ago
Updated Testmap 05 Fixed clipping issues Fixed void hole Adjusted lighting Merge branch 'master' of sbox Merge branch 'master' of sbox
4 Years Ago
Fixes for normals and lods on lab drawer model Fixed multiple normal issues on lab drawer unit and fixed lod normal issues Merge branch 'master' of sbox
4 Years Ago
Updated testing map
4 Years Ago
Compiled sound event files
4 Years Ago
Sound source files Merge branch 'main' of sbox-hidden into main
4 Years Ago
Disabled bonus game on pine_sapling_a to _d
4 Years Ago
Scene2Prefab - prefabs only
4 Years Ago
Fix crash when trying to unload a vpk and finding a vpk in a vpk
4 Years Ago
Disabled global billboards on all bushes for the current perf evaluation
4 Years Ago
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4 Years Ago
Removing CraggyIsland_HD from bundles / build settings to make sure we're not loading stuff we don't currently need
4 Years Ago
Fixed DecorScale not applying to BushEntity