192,957 Commits over 4,049 Days - 1.99cph!
use precompiled headers in linux builds
[D11] Added some exception handling to the heap dump.
[D11] Fixed threading issue with D11 logger.
install crash handlers earlier
linux crashes execute dump callbacks (txt output)
[D11] Server heap dump tool and associated console commands.
Crafting orders can only be taken from an owned station.
Get station from order when selecting the station to use instead of target filtering.
Colour tint now applies to the team heading words as well
Scoreboard automatic colour tints
Merge in functional scoreboard (not final appearance)
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linux gmod_dumps implementation
Scoreboard adjusts well for 1/2/3/4 teams now.
Filter worn items from stockpile requirements
Mono upgrades have rendered Enum.TryParse obsolete
tweak menu chat offset, fix typo in logo creator
Item pickup failure logging improvements
InteractionPlanFactProvider skips entities held by other units
fix chat menu offset, mute list option pass, adding icon to font
furnace needs clay not mud
Removed global research unlock mode, a bunch of old research/tech tree UI
Fixed Items.OnSwitchComplete returning early due to bad state check
HVAC exhausts LODs/prefab/COL
Removed Group levels
Needs can now specify a required Unlock
Possessions system use of group levels uses unlocks instead
Unlocks only have a single pre-requisite
Oil rig exhausts prefab / LODs / COL
Added water system get height/normal
Interaction sampling opt
Throw error when calling Free instead of FreeList or FreeMemoryStream (editor only)
changing chat menu group for layer sorting, adding daily mission message when there is no mission
Added unmute right click option.
Toggle mute and unmute options accordingly.
More mute list UI setup/prefabs/code.
Fixed server build.
Fixes for checking Items state properly.
Set up jobs on research stations.
Research AI tweaks.