192,621 Commits over 4,049 Days - 1.98cph!
Addons delegate their interaction positions to the parent entity if possible
Unit task indicators get populated on game ready, attempt to create on requirement check tick
phrases
bucket helmet cost reduction
█▅█▄▌▆▅▍▍ ▍▇▋▄▊▊▆ ▄▋▉▍▉▊/▌▋▇▅▄▄█▌
[D11-Tutorial] Update to map, scenery added.
Player tasks revamp; now triggered by Needs and used as group levelling requirements (tasks are triggered once experience and conditions are met)
Added culling.envMinDist convar to control lodcomp occludee min culling dist
[D11][TUTORIAL] default name
Current addon shows current addon and can be clicked to deconstruct it
Added lodcomp occludee min culling distance (10m)
new mud bed and then position for mud and grass beds
StaticPropLump V11 scale support (Visual only for now)
Set up some more hud prefabs for cash etc.
Merge from main/d11_console_version
Merge from main/d11_console_version
[D11] Fixed vending machine prefab issue
ceiling lights quieter on/off
copy weird newline behaviour for GetStringSize
▇▌▍▋ ▉█▍█▍▋▍▆▍ ▊▅▊▉ -▆▌▆▆▉-▊▍▌▄▉▉▉-▋▊▊▅▉–▊–▍ -▌▅▍▊▋-▌▌▇▄▍▋▄-▅▌▊▊▅–▌█–▌ -▅▍▌█▌-▇▌▅▄▇▄▇-▄▅▋▇▆–▆▉–▇
Fixed puzzleprefabrespawn
Remove 4wayblend materials with changed shaders
Translate lightmapped_4wayblend to LightmappedGeneric and grass to unlitgeneric for the time being
Cleaned up StaticPropLump stuff a bit
Added surface.Get(Text/Draw)Color
increment draw pos by advance after rendering text
removed chairitable rust jerry can colors
fix booster typo and added movement colouring
Wrap streaming stuff in D11_ENABLE_LOD_STREAMING
[D11] Connected storage plugins for xb1
adding new fuel tank variations
adding new pipe piles variations
oilrig progress backup