249,181 Commits over 3,959 Days - 2.62cph!

4 Years Ago
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4 Years Ago
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Merge Main -> CardGames
4 Years Ago
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Merge from main
4 Years Ago
build !redux_all
4 Years Ago
4 Years Ago
Remove unused variable
4 Years Ago
Smarter death camera collision to avoid clipping
4 Years Ago
Remove some logs
4 Years Ago
Add Overlap.Sphere (uses physics query to get entities inside radius)
4 Years Ago
Progress on bush spawn settings Replaced tall grass in tundra with bushes
4 Years Ago
Unified prefab setup for all bushes / their billboards should have the same viewing distances
4 Years Ago
Fade out ragdoll when death camera is close to it to avoid clipping
4 Years Ago
Apply explosion force to ragdoll without stretching the fuck out of it
4 Years Ago
cloud billboard alternate triangulation
4 Years Ago
adding subsivision to cloud billboard
4 Years Ago
Fixed possible NRE on bullet pattern remove DespawnBullets(BulletData) ECS support DoesBulletExist(BulletData) ECS support DespawnBulletsContaining(string) ECS support GetBulletCount(BulletData) ECS support
4 Years Ago
Added decor.procmap.v3 to world setup
4 Years Ago
SkyTest scene for Thai
4 Years Ago
Add vsnd asset type icon
4 Years Ago
Added some knife sounds, made The Hidden... hidden, just using RenderAlpha for now and hide ammo display when using a melee weapon
4 Years Ago
Add import parent bone bind pose transform to render mesh compile time transform Merge branch 'master' of sbox
4 Years Ago
Tweaked cactus material Tweaked cacti LOD distances Tweaked arid bush colors, size, billboards and materials Created new decor.procmap.v3 prefab Tweaked spawn rules for arid bushes and allowed their billboards to render much further Made unique spawners for ocotillo and dead bushes
4 Years Ago
Fixed debug spam GameScreen queries api for more game info, shows background image
4 Years Ago
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Fixed Bone Knife world model and use TimeSpan now that I can
4 Years Ago
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4 Years Ago
cherrypicking 60345
4 Years Ago
Fixed Lua errors in menu state when searching through addons with special symbols
4 Years Ago
Added melee weapon support and imported Bone Knife viewmodel
4 Years Ago
Added some nullptr safeguards to CMDLCache functions
4 Years Ago
Api Update Merge branch 'master' of sbox
4 Years Ago
Fixed dedicated server crashing when trying to reference invalid SteamAPI pointers after using the map console command
4 Years Ago
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Make sure the "entityflame" entity also stops its own burning sound clientside in case it couldn't be stopped from the server due to PVS
4 Years Ago
cherrypicking disable_easter_2021
4 Years Ago
Hammer: Fixed "Collision Model" setting not working in certain cases such as being in a Manifest
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Hapis scene backup
4 Years Ago
citizen.vmdl compile Whitelist TimeSpan
4 Years Ago
Hammer: Fixed a crash when creating a new Manifest
4 Years Ago
A* navigation now respects the current speed fraction. Updated cargo ship AI design file.
4 Years Ago
Minor tweaks to main menu UGC thumbnail title styling, improved positioning of the gamemode category "inverse filter" buttons (red minus icons)
4 Years Ago
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4 Years Ago
cargo ship AI design files. updated cargo ship test scene.