193,207 Commits over 4,049 Days - 1.99cph!

6 Years Ago
scene fix
6 Years Ago
update steam badges source image
6 Years Ago
Increased signing bonus + rewards from sponsorships. Made healing sponsorship a bit easier.
6 Years Ago
Added Arena_Platform_Snow and rebuilt custom DB
6 Years Ago
fix career market panel alignement
6 Years Ago
Improved junkpile scientist AI vs animals. Fixed bug in Junkpile Timeout. Fixed bug in AI animal distance reasoner.
6 Years Ago
disable news tab in scene
6 Years Ago
force update
6 Years Ago
Increased unit ValuePerMark, ValuePerModSlot. Increased mod values for all 3 types. Market will now only offer units of Mark upto 1 league higher than player's current league
6 Years Ago
updated career market Ui WIP jump pad tweak
6 Years Ago
updated career UI outcome panel Fixed logo generator not being disabled when exiting of creating a logo, producing some weird AO glitch when trying to create 2 team in a row Tweak logo generator team text default position
6 Years Ago
Stable sorting for leaderboard, update database indexes
6 Years Ago
Disable nut trading
6 Years Ago
merge from main
6 Years Ago
skin approval
6 Years Ago
Career saving uses a using block in case it throws an exception
6 Years Ago
Better flashing attack area fix
6 Years Ago
merge from main
6 Years Ago
reimplementation
6 Years Ago
CareerVersion++
6 Years Ago
More mod/unit generation balance, less mods overall, mixed size modslots, etc
6 Years Ago
[D11] frontend tidy up WIP - working towards a better split between the game and frontend for memory purposes.
6 Years Ago
Updated TTT
6 Years Ago
Last played map will now scroll into view when opening new game menu Updated some TF2 map icons and added missing ones Git: Added 4th argument to DComboBox.AddChoice - icon
6 Years Ago
[D11] [UI] Removed client define for "ConnectToServer".
6 Years Ago
[D11] Fixed weapon name been set to player name
6 Years Ago
[D11][#82] Added missing translations
6 Years Ago
[D11][TUTORIAL] Merge
6 Years Ago
Fixed some UI indicator widgets breaking after switching to Paused UI
6 Years Ago
[D11] [UI] Fixed server info setting itself to be the selected game object. Set ConnectToServer logic to be empty function if ran on server (just in case).
6 Years Ago
Version++
6 Years Ago
Goal.ChangeTarget uses fact provider for biggest threat
6 Years Ago
on changed methods, reordering children...
6 Years Ago
[D11] Crouch Toggle option enabled
6 Years Ago
DailyChallengeDatabase returns an extra bool to check if it's the user's first submission
6 Years Ago
Stats profiliing
6 Years Ago
[D11] [UI] Updates to the popup systems to include content anchoring option. Added server info popup definition and replaced server info logic to be a popup instead.
6 Years Ago
Fixed crash issues with compressed game lump data on some TF2 maps, also fixes missing detail props and stuff
6 Years Ago
art
6 Years Ago
Senses and Knowledge only care about Units, Unit.Knowledge book keeps inaccessible entities
6 Years Ago
[D11][TUTORIAL] Fix for ps4 define placement causing error on xbox
6 Years Ago
Almost done...
6 Years Ago
added ServerDefines.DailyChallengeCurrencyReward
6 Years Ago
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6 Years Ago
holdtype entity, 3rd person weapon attachments, vm dryfire anim update
6 Years Ago
Dropped Garlic size to 1800mb
6 Years Ago
[D11] Apply admin and developer rights to all connected clients on D11 servers (for now).
6 Years Ago
[D11] Added build define D11_FINAL_BUILD to Jenkins + Release builds
6 Years Ago
Don't logerror squad generation when there's not enough career units, it's not an error
6 Years Ago
tweak texture setting, getting latest