239,426 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Move the water volume clipping plane down slightly on the above ground pool
4 Years Ago
Camera overlay asset update so they scale a bit nicer
4 Years Ago
Another attempt at fixing corpse floating
4 Years Ago
Phrases
4 Years Ago
merge from summer_dlc (only description updates)
4 Years Ago
Merge from underwear_swap_fix
4 Years Ago
Reapplying editor fix
4 Years Ago
Commenting out debug log
4 Years Ago
Move Sandbox.UI inside Sandbox.Engine
4 Years Ago
Bind panel.MoveChildAfter, panel.MoveChildBefore Added IUIPanel.SetChildIndex Added Panel.SetFirstSibling(), Panel.SetLastSibling() Added Panel.GetIndex, Panel.SetIndex
4 Years Ago
merge from main, fix proto conflicts from underwear, rebuild proto.
4 Years Ago
Manifest
4 Years Ago
Network++
4 Years Ago
Add underwear names to game manifest string pool
4 Years Ago
Reapplying 52871
4 Years Ago
Subtracting
4 Years Ago
fix json error misc tweaks Merge branch 'master' of SpaceUsurperUnity barrage experiment etc powerups have some magnetism, orb balance, etc implode pixel debris goes away from core now pixel flashing on orb core hit
4 Years Ago
Added Panel.IsTransparent Layer.Tick m_pWindows isn't used Added Panel.IsTransparentInHierarchy Added Panel.Blur If focused element is transparent in hierachy, blur it
4 Years Ago
merge from main
4 Years Ago
removing unused roof ceiling meshes
4 Years Ago
Simplified roof models (2 meshes > 1 mesh) Updated roof.****.full prefabs accordingly
4 Years Ago
Buoyancy components that are marked as client-side will now actually float on the client Enabled client-side buoyancy on the player ragdoll
4 Years Ago
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4 Years Ago
Adjust car front/rear hurt triggers
4 Years Ago
Reduce car collision damage to players and to NPCs
4 Years Ago
Update pool descriptions to specify they only accept fresh water Revert marking objects dirty when recalculating bounds, it seems to be marking a lot of prefabs as changed
4 Years Ago
Fixed above ground pool bounds being wildly wrong, should fix some building privilege issues when placing Recalculating the bounds now marks the prefab as dirty
4 Years Ago
Stop the ridable horse's saddle from complaining that it can't switch parent to the ragdoll when the horse dies. It doesn't seem to need to switch, so I'm letting it be destroyed silently with an override - same as existing behaviour, but without the logging. Fixes "SwitchedParent Missed horse.corpse" server log spam.
4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
Added another cutoff plane to the above ground pool so the water overlay doesn't trigger when standing underneath a full pool
4 Years Ago
Potential fix for NRE when being killed in a pool
4 Years Ago
Don't do steam server dlc check in editor, it won't work since we don't auth
4 Years Ago
Fix cars sliding weirdly on slopes, also improve the "handbrake" when dismounting cars at low speed, so they'll properly stay still
4 Years Ago
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4 Years Ago
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4 Years Ago
Update water gun descriptions from placeholder.
4 Years Ago
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4 Years Ago
Water jug fill sounds are longer and use the new vessel fill sound implementation
4 Years Ago
network++
4 Years Ago
bradley engine is audible from farther away
4 Years Ago
Updated Jenkinsfile
4 Years Ago
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4 Years Ago
point_message functions in multiplayer
4 Years Ago
manifest fixed stringpool errors with underwear
4 Years Ago
updated default underwear icon
4 Years Ago
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4 Years Ago
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4 Years Ago
phrases
4 Years Ago
merge into main
4 Years Ago
merge from main