193,207 Commits over 4,049 Days - 1.99cph!
Sorting out more transition and stack stuff
separate texture atlases depending on font size
fixed error spam for glyphs with no bitmap
fix avatar cam for career
update career ui
[D11] [UI] Added translations for Join/Favourite server info popup.
[D11] [UI] swapped lock icons to WIP icons
[D11] [UI] Re-enabled Boot-flow splash screens.
[D11] [UI] Cleaned up various scenes to remove duplicate cameras, event systems, etc. Fixed material error in Roboto Light font material. Added WIP Icon for placeholder elements on the UI. Fixed text anchoring on popups: now defaults to middle center unless specified (this should result in all non pre-defined popups utilising the middle center anchoring instead of upper center). Fixed various popup issues (missing buttons on reporting flow/reset to defaults, etc).
[D11] [UI] added the stats screen into the in game pause menu (placeholder stats for now)
[D11] [UI] minor tweaks to the arrow aimation
[D11] [UI] updated arrows either side of menu page title header
[D11] DTLS testbed messaging from the command-line, hard-coded tests removed.
Fact providers can specify a tickrate for automatic evaluation
SensesSystem hostile perception event can no longer spams multiple times in a single tick (was causing BiggestThreat fact to evaluate too often)
added animation event to the avatar camera to switch the clear flags in the profile
tweak avatar post process
fixed avatar chat bubble quickly appearing in the middle of the screen the first time it's used
[D11] DTLS testbed now threads the connection process.
[D11] [UI] hid the not yet functional footers on the main menu
[D11] DTLS library wip: Added interface to retrieving buffered messages processed by the SSL connection. Added test to the testbed to echo them back to client/server peer.
adjusted menu avatar directional light
exposed SSS shader property
added skybox to the menu avatar camera, tweak menu fog settings
update customisation editor UI, fix title on the side bar, reorder avatar menu, fix button alignement in the arena tab
daily challenge UI update
update oil spike tile topper, adding fx
Fix compile error on server
When all else fails, battery.
Shop UI. Got rid of the old waiting overlay. Only the actual buttons are disabled now.
Better but still shit backup
updating sponsorship prefab, objective line spacing
adding oil and spike tile topper prefab, anim, controller/textures etc...
Another energy fail gauge
Shop UI. Mostly done now.
Shop UI work + lot purchase UI changes + cleaning up some other UI.
Fixed the resource icons.
Bronze league units min durability increased 35-45%
Player units are now sold for half of base value
Refactor so we don't need the player record to give currency
merging to main incase I forget tomorrow for the build.
wip Award currency for first daily challenge submission
Fix for generating player fixture starting squad when there's < 8 matchready units. it now correctly places as many units as there are available.