145,988 Commits over 4,413 Days - 1.38cph!

7 Years Ago
Benchmark record bundle sizes
7 Years Ago
gc;totalmemory to megabytes
7 Years Ago
Fixed array exceptions in DevMovePlayer
7 Years Ago
Fixed DownloadStringCoroutine errors
7 Years Ago
Fixed DownloadStringCoroutine errors
7 Years Ago
Backup
7 Years Ago
Network++ Save++
7 Years Ago
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
7 Years Ago
[D11] show cooking icon on ores
7 Years Ago
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
7 Years Ago
Retry string download 3 times before calling it a day
7 Years Ago
Check Steam valid before trying to cancel ticket
7 Years Ago
Make sure audiomixer goes in audio.bundle so there's only one version of it
7 Years Ago
[D11] + Couple of more tweaks
7 Years Ago
[D11] LOD tweaks to launch site assets
7 Years Ago
Changed FoliageGrid to use BatchRendererGroup
7 Years Ago
updated WIP module textures
7 Years Ago
if audioclip has "engine-model" in the name, import DecompressOnLoad, because apparently we're procedurally creating sounds at runtime and the sources can't be streamed from disk
7 Years Ago
[D11] Tugboat LOD Distance
7 Years Ago
meta
7 Years Ago
Removing LeanAudio to make sure we never use it
7 Years Ago
Recovered charcoal_refinery
7 Years Ago
[D11] Substation LOD Distances
7 Years Ago
[D11] Washing Machine distance checks
7 Years Ago
Removing collider_batch.prefab (missing script) @andre might want to check this is okay
7 Years Ago
Fixed missing script on player_ragdoll
7 Years Ago
[D11] LOD Distances on misc items.
7 Years Ago
Recovered small_refinery_static changes. Harbor 2 WIP.
7 Years Ago
[D11][UI] Visual tweeks to inventory skin picker and ignore has skins in beta builds
7 Years Ago
Tweaked seat mounting to take into account facing direction, making it a bit easier to get into the seat you want to get into
7 Years Ago
Tweaked rhib driver standing position so you can access fuel again
7 Years Ago
[D11] Ore Nodes Vertex painted and LOD Groups set up for each stage
7 Years Ago
[D11][UI] Fixed issues with right stick navigation with repairbench
7 Years Ago
Fixed full keyboard mode right border
7 Years Ago
[D11] Bus Stop LOD Distances
7 Years Ago
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7 Years Ago
Added music stage back to compound level
7 Years Ago
Truck models/prefabs submesh fix
7 Years Ago
merge from instruments
7 Years Ago
Enable sustain on piano Possible Exception fix on InstrumentViewModel
7 Years Ago
Fix compile error
7 Years Ago
Added support for sustain pedals on MIDI keyboards
7 Years Ago
Fix some weirdness on horses
7 Years Ago
Garage UI work again
7 Years Ago
Fix alt looking so you can't flip your head upside down anymore (hopefully)
7 Years Ago
More garage UI work
7 Years Ago
Fixed IKNoteTarget drawer not appearing
7 Years Ago
Garage UI work
7 Years Ago
Play deploy animation when mounting a piano