145,565 Commits over 4,413 Days - 1.37cph!

7 Years Ago
Scientist skeletons and lighting prefabs
7 Years Ago
greybox cliffs set stone splats at their feet in a 7m radius
7 Years Ago
Missing files for arid spawn populations
7 Years Ago
Lowered density of decor_v3 rocks spawns by 75% as the new foliage rocks do a better job at quality coverage now
7 Years Ago
latest terrain generation - includes more post processing on dirt and snow splats to add fine depth to terrain
7 Years Ago
merge from tree_game
7 Years Ago
Fixed potential NRE in WorldNetworking.RequestWorldData
7 Years Ago
Unsaved anim controller
7 Years Ago
Allow up to 1024x512 images for the server header
7 Years Ago
Reduce engine power some more
7 Years Ago
Air resistance and engine power tweaks
7 Years Ago
Additional early exit for AllowMove.
7 Years Ago
Prevent right-click from removing the chassis item the garage UI. ItemIcons now have an "allowMove" bool.
7 Years Ago
Update the default server image
7 Years Ago
Added a playedNote trigger to to guitar viewmodel for more accurate strumming
7 Years Ago
Lightpost_a & _b merge fix.
7 Years Ago
Update drum kit description
7 Years Ago
Merge fixed Compound (1/2)
7 Years Ago
Unsaved
7 Years Ago
Fixed instances of Bandit Town hitting the shadow limit. Polish & S2P
7 Years Ago
Improved module repair UI
7 Years Ago
fix clipped note start on acoustic guitar G3
7 Years Ago
Fixed wrong WheelCollider assignment on 2module chassis that was causing it to pull to the left
7 Years Ago
Stat edits
7 Years Ago
static instrument mount/dismount sounds
7 Years Ago
IsDriveable() checks minimum vehicle requirements
7 Years Ago
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7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
fixed skins
7 Years Ago
Asset bundles skip bundling anything in a /resources/ folder More specific prefab/so bundling
7 Years Ago
Demo playback now loops with a progress indicator
7 Years Ago
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7 Years Ago
icon render scene update
7 Years Ago
skin approval
7 Years Ago
SoundBuilder is now LoopBuilder, supports all notes
7 Years Ago
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7 Years Ago
Fixed server compile
7 Years Ago
Added vm strum anims, added logic to controllers, reduced recentlyplayed values
7 Years Ago
ProjectSettings fix
7 Years Ago
Moved FileSystem_Warmup back to where it should be
7 Years Ago
Merge from main
7 Years Ago
Adjust wheel target pos
7 Years Ago
Merge from hair_morph_meshes
7 Years Ago
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7 Years Ago
move hq sound fade audiofilter to a separate component so we can enable/disable it instead of just skipping processing
7 Years Ago
disable player icon as a temp fix for the windows build
7 Years Ago
[D11] + Airfield LOD's tweaked