192,973 Commits over 4,049 Days - 1.99cph!

7 Years Ago
fixes
7 Years Ago
more
7 Years Ago
Fixed trainyard rooftop exploit
7 Years Ago
more rotation wip
7 Years Ago
progress backup
7 Years Ago
Disable warning in SceneField
7 Years Ago
merge from main. started apply rotation status to map buttons
7 Years Ago
Updated Facepunch.Unity from Repo
7 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
7 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
7 Years Ago
Making all screens show when they should, and never when they shouldn't
7 Years Ago
▊▊▍▄▄▊ ▇▄▋▋ ▉▌ ▇█▇▍▊
7 Years Ago
Fix for some skins showing incorrect lighting Touched relevant shaders
7 Years Ago
update render layers and cull from the reflection probe
7 Years Ago
update UI , tweak element alignement, slot border timer icon, icon font added icon to the map element prefab
7 Years Ago
Players and bots select their characters again when new round starts
7 Years Ago
UI
7 Years Ago
NRE fix
7 Years Ago
Group no longer has a leader (handled on the Settlement level instead) More UI
7 Years Ago
Updated ppsv2 to latest
7 Years Ago
subtracting 27264 so we don't have to force protocol
7 Years Ago
minor fixes started reworking of old hapis monuments
7 Years Ago
Settlement UI panel is always visible, houses the creation button Supplies add/remove cheanup
7 Years Ago
People will now equip the item they're cooking something on
7 Years Ago
Added Fuse Box loot panel Phrases
7 Years Ago
jackhammer texture changes
7 Years Ago
osx32 can build
7 Years Ago
current map rotation now sent to clients during auth. client/server handling of map rotation wip. new map rotation message type. in map rotation mapdef tagging. refactored MapDatabase rotation. Map rotation protobuf. MapRotation. MapRotationHandler.
7 Years Ago
Unit inspection widget matches selection changes
7 Years Ago
ItemSettings now holds SupplyType and SupplyValue fields. Used for thigs other than food and housing Various UI
7 Years Ago
...
7 Years Ago
Unity 2018.1.3
7 Years Ago
Added Consume All mode to taking from Dispenser. Depleted Corpses now detach themselves from items. Detaching from item unparents the attached entity. Rat corpse only gives 1 meat instead of 8.
7 Years Ago
Trying out a fix
7 Years Ago
Stop throwing items at Compound from causing NPCs to go crazy.
7 Years Ago
picking 27259 from release
7 Years Ago
Disabled forceSingleInstance (multiple servers on one box)
7 Years Ago
removed unused textures (metalness and ao)
7 Years Ago
fix for units leaving the group getting a null group
7 Years Ago
converted metalness to core shader using rgba setup for jackhammer
7 Years Ago
Finding item to cook things on filtering tweak
7 Years Ago
Removed ui panel material from two more prefabs (crashing)
7 Years Ago
Working on the round end screen
7 Years Ago
Got bot support working again with the new game flow
7 Years Ago
Spectator player fix
7 Years Ago
Better vantage point system for players to see the level
7 Years Ago
Small fixes
7 Years Ago
Remove my temp notes
7 Years Ago
Camera position stuff. Also renamed SpawnPoint to PositionAndRotation to make it more generic.