192,995 Commits over 4,049 Days - 1.99cph!

7 Years Ago
trying to make tutu1 work on females
7 Years Ago
removed tutu 02
7 Years Ago
Nuked core/speedtree shaders
7 Years Ago
Added core/skin hair-layer/cap base color for both masks Added skin hair-layer/cap mask and color replacement via dye sets Deprecated base color replacement used on older mesh-based caps
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
update slot icon/ mini unit frame tweak portrait color mat
7 Years Ago
stopped spas12 dryfire from playing sounds twice
7 Years Ago
Culling group bits in UnitView
7 Years Ago
grass legs viw model
7 Years Ago
chinook locked storage crate model, fbx/textures/prefab
7 Years Ago
Slightly harder to wall off southern convoy (Hapis)
7 Years Ago
water meshes meta files changed on reimport
7 Years Ago
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7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
Data
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
Code gen
7 Years Ago
Merged from main
7 Years Ago
More work on AI
7 Years Ago
CraftItemProcess takes entities from sibling stockpile component when crafter order is assigned, if possible
7 Years Ago
Birch trees models/LODs/Prefabs wip
7 Years Ago
Baked a proper navmesh.
7 Years Ago
Tanning rack interaction positions Improved target filter failure logging
7 Years Ago
Status/Spellfx files.
7 Years Ago
Added AI logging when required role checks fail during DM RoleDefinition can define sub-roles, requirement checks include checks Leatherworker is a sub-role of Crafter Cleaned up how we check for active roles throughout various systems, Unit.Roles no longer publicly exposes the dictionary of role states, instead we HasRole (which includes checking for sub roles) or IsRoleActive
7 Years Ago
AddLifeStory profiling
7 Years Ago
Module save
7 Years Ago
Stockpile material animation mapping supports item type defs Tanning rack stockpile setup
7 Years Ago
Merge from main
7 Years Ago
ButtonSound only plays on left click
7 Years Ago
Misc cleanup, profiler hooks
7 Years Ago
vertex lighting on eyebrows, re-exported, set eyebrow material colours to be more natural, tweaked ginger short material
7 Years Ago
More freecam bits
7 Years Ago
Rubble pile material fixes
7 Years Ago
Shipping container material fixes
7 Years Ago
Dynamic DOF clamp fix
7 Years Ago
Fixed inspector label width not adjusting with dataBrowser size
7 Years Ago
added (blank) panel prefab for league sponsor selection. league sponsorship selection action now displays the panel and completes on close.
7 Years Ago
And don't play it on startup.
7 Years Ago
Fix
7 Years Ago
fullscreen fx for statuses
7 Years Ago
Merge from multi-dm
7 Years Ago
career modal panels can now take an action function to call when the panel gets closed (by being popped off the stack). opportunity generaction action now waits for panel close callback to complete the action.
7 Years Ago
Merge from main
7 Years Ago
Tanning rack data fixes
7 Years Ago
Fixed craftingWidget not clearing dicts properly
7 Years Ago
Improved entity physics state persistence, remove some un-used events
7 Years Ago
league sponsor actions wip
7 Years Ago
Added high priority DM asset, assigned Common-Interactions module to use it
7 Years Ago
DecisionMakerDefinition can be flagged as high priority AgentBehaviourSlot.SimTickDecisionMakers evaluates high prority DMs first