198,647 Commits over 4,140 Days - 2.00cph!

5 Months Ago
AND, OR, XOR: check flags changed before sending the flag network update
5 Months Ago
Merge from chicken_update
5 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
5 Months Ago
Merge from petting_gesture
5 Months Ago
Merge from main
5 Months Ago
Set trains to hit construction layer again so they can hit barricades
5 Months Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
5 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
5 Months Ago
merge from crafting_update -> aux2
5 Months Ago
merge from item_ownership -> crafting_update
5 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
5 Months Ago
Update phrases
5 Months Ago
Merge from tssaa_hires_screenshot_fix
5 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
5 Months Ago
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5 Months Ago
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5 Months Ago
main -> vines
5 Months Ago
main -> Boomerang
5 Months Ago
siegeweapons_terrain_proxy_fix -> main
5 Months Ago
Attempt to fix some siege tower collision issues on terrain carving areas
5 Months Ago
merge from item_ownership -> crafting_update
5 Months Ago
crafting_update -> Aux2
5 Months Ago
bees -> crafting_update
5 Months Ago
Fixed some collision issues with the natural beehive
5 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
5 Months Ago
Fix conflicting protobuf entity field ids
5 Months Ago
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5 Months Ago
Fix ItemModSwap after merge
5 Months Ago
Natural Beehives should spawn on oak_e
5 Months Ago
Deployed Beehive: - Reduced collider size - Recalculated bounds
5 Months Ago
merge from crafting_update -> item_ownership
5 Months Ago
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5 Months Ago
Reduce update rate when looking in a box
5 Months Ago
merge from main
5 Months Ago
merge from main -> item_ownership
5 Months Ago
- Add Progress bar to Honeycomb generation - RPCs added with client prediction - Cleanup NucleusGrading code
5 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
5 Months Ago
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5 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
5 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
5 Months Ago
Set item ownership to keycards that are picked up
5 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
5 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
5 Months Ago
Add item ownership when collectible is picked off the ground
5 Months Ago
Add item ownership for items produced when car is shredded
5 Months Ago
Add item ownership to plants harvested
5 Months Ago
Fix item ownership not applying to finishing bonus
5 Months Ago
Set item ownership of photographs taken by the camera
5 Months Ago
Set item ownership of cassette tape to the player who made the recording