241,388 Commits over 3,867 Days - 2.60cph!

5 Years Ago
merge from main
5 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
5 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
5 Years Ago
[D11][DTLS] Connection attempt when the client endpoint already exists will now attempt to clean-up the legacy connection first. Failed ping-pong event registration now kills the connection, as it implies that there's no player/peer data for the network connection.
5 Years Ago
[D11][DTLS] Connection attempt when the client endpoint already exists will now attempt to clean-up the legacy connection first. Failed ping-pong event registration now kills the connection, as it implies that there's no player/peer data for the network connection.
5 Years Ago
[D11][DTLS] Fixed native socket read errors no longer signalling the managed code that it's terminated the connection.
5 Years Ago
[D11][DTLS] Fixed native socket read errors no longer signalling the managed code that it's terminated the connection.
5 Years Ago
[D11][DTLS] Client disconnection when DTLS class shutdown signalled. Fixes issues where things like handshake failure would leave the client UI hanging.
5 Years Ago
[D11][DTLS] Client disconnection when DTLS class shutdown signalled. Fixes issues where things like handshake failure would leave the client UI hanging.
5 Years Ago
Fix for server gib NRE kicking us out Protocol++
5 Years Ago
Fix for server gib NRE kicking us out Protocol++
5 Years Ago
Testing fix for sign painting errors
5 Years Ago
Testing fix for sign painting errors
5 Years Ago
Fix keysMatch for when the new value is just the key
5 Years Ago
Fixed collider errors on Hapis
5 Years Ago
Fixed collider errors on Hapis
5 Years Ago
Arid clutter and arid rock formation prefabs
5 Years Ago
Arid clutter and arid rock formation prefabs
5 Years Ago
Testing proper fix for gib errors
5 Years Ago
Testing proper fix for gib errors
5 Years Ago
Update protos, grab the list of buildings from game
5 Years Ago
Fix validation for building info
5 Years Ago
Fix validation for building info
5 Years Ago
Fix for scrap transport heli gibs client errors
5 Years Ago
Fix for scrap transport heli gibs client errors
5 Years Ago
[D11] fix for procedural instancing, instance offset in texcoord7 not coming through in shadergraph code. Had to abuse the reflection setup of HDRPShaderStructs a bit because it doesn't naturally allow the setup of two mutually exclusive fields with the same name.
5 Years Ago
[D11] fix for procedural instancing, instance offset in texcoord7 not coming through in shadergraph code. Had to abuse the reflection setup of HDRPShaderStructs a bit because it doesn't naturally allow the setup of two mutually exclusive fields with the same name.
5 Years Ago
[D11] Cleanup a previous fix
5 Years Ago
[D11] Cleanup a previous fix
5 Years Ago
re-added arid forests removed v3_arctic_forest_snow, obsolete now that snow cover is even
5 Years Ago
re-added arid forests removed v3_arctic_forest_snow, obsolete now that snow cover is even
5 Years Ago
Reverted project gaea scene terrain back to 2k control maps, too many bugs
5 Years Ago
Reverted project gaea scene terrain back to 2k control maps, too many bugs
5 Years Ago
Temporary fix for ugly grass
5 Years Ago
Temporary fix for ugly grass
5 Years Ago
Manifest on the v3 populations
5 Years Ago
Manifest on the v3 populations
5 Years Ago
Better player getter on static instrument
5 Years Ago
Better player getter on static instrument
5 Years Ago
More driving physics experimentation
5 Years Ago
More driving physics experimentation
5 Years Ago
Client/Server fixes
5 Years Ago
Client/Server fixes
5 Years Ago
More driving physics experimentation
5 Years Ago
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5 Years Ago
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5 Years Ago
Update Hapis scene (required by 39063)
5 Years Ago
Update Hapis scene (required by 39063)