198,813 Commits over 4,140 Days - 2.00cph!

7 Years Ago
More info for print_skins
7 Years Ago
UnitView FaceTarget and TurnToRotation methods gated by IsCulled
7 Years Ago
Unit.Animation.CanSetParameter takes AnimatorControllerParameterType, only ignores triggers when the view is culled, always sets other param types (int, float, bool)
7 Years Ago
Take from dispenser action cleanup
7 Years Ago
Misc
7 Years Ago
Unit.CanSetParameter returns false if the unit's view is culled
7 Years Ago
Disable unit IK when in a vehicle
7 Years Ago
Clientside ragdolls of NPCs will properly inherit material override Serverside ragdolls of NPCs will now properly inherit color and material override Added CNavArea.SetCostSoFar( num ) Updated kb_act.lst
7 Years Ago
more jumper/leaper unit experiments
7 Years Ago
Skin warning tweaks
7 Years Ago
Log warning with workshop ID when skin download failed / timed out
7 Years Ago
https://youtu.be/lbnoG2dsUk0
7 Years Ago
Various animation stuffs for weapons. Messed with the standard reflection probe.
7 Years Ago
altered the chansaw prefab lod method
7 Years Ago
fixed wolf being meaty
7 Years Ago
Add
7 Years Ago
2018
7 Years Ago
Cleanup
7 Years Ago
Updated ASE Updated Facepunch.Steamworks Removed Squiggle Removed HBAO
7 Years Ago
chainsaw wm fbx + lods/prefab chain mat adjustment
7 Years Ago
Improved entity observer stuff
7 Years Ago
adding missing models... reverting top hat material
7 Years Ago
testbox nospawns cleanup
7 Years Ago
fixed Dispenser.TryTakeOneEffect not actually outing the effect
7 Years Ago
Scientists now react to gunshots
7 Years Ago
Editor DSENodeData drawing tweaks Animal/Combat/Offensive module tweaks
7 Years Ago
merge from main
7 Years Ago
update amplify shader update WIP logo stuff adding placeholder models
7 Years Ago
Animals have food AI
7 Years Ago
merge from 'naturefoliage to corefoliage'
7 Years Ago
Fixed raiding animals not attacking
7 Years Ago
reverting 25447 - new forest splat aint working visually
7 Years Ago
overgrowth materials to core/foliage end
7 Years Ago
Codegen
7 Years Ago
Merged from ai branch
7 Years Ago
CraftingOrder holds CraftingStation ref, persisted CraftingStation progress, order pool, persistence etc
7 Years Ago
Codegen
7 Years Ago
Another merge
7 Years Ago
Added itemskintimeout convar
7 Years Ago
Merged from main
7 Years Ago
Added workshop skin download timeout / skip
7 Years Ago
Misc touch-ups and fixes for AI.
7 Years Ago
Merge from main.
7 Years Ago
Misc cleanup of crafting related code
7 Years Ago
Missing files.
7 Years Ago
This should do.
7 Years Ago
fixed DSE element order in Crafting module
7 Years Ago
Organizing
7 Years Ago
2/2
7 Years Ago
Refactoring 1/2