241,389 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Fixed model-opt related errors on Hapis Island
5 Years Ago
Fixed model-opt related errors on Hapis Island
5 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
5 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
5 Years Ago
Bandit town WIP
5 Years Ago
Bandit town WIP
5 Years Ago
Lantern fix
5 Years Ago
Lantern fix
5 Years Ago
Fixed bad overrides on the big casino wheel
5 Years Ago
Fixed bad overrides on the big casino wheel
5 Years Ago
Fuel generator workbench lvl 2 Fuel generator crafting cost balance Fuel generator vending order balance
5 Years Ago
Fuel generator workbench lvl 2 Fuel generator crafting cost balance Fuel generator vending order balance
5 Years Ago
Spinner wheel issue fix. Asset gallery update.
5 Years Ago
Spinner wheel issue fix. Asset gallery update.
5 Years Ago
Proper fix
5 Years Ago
Proper fix
5 Years Ago
▄▇-▆▋▊ ▄▌▉▇▌█▆▋▄▌▄█▉█▄▆▉ ▄▄▌▊▇ ▌▅▅▄█▅ ▅██ █▊▍▄▇
5 Years Ago
Fixed compile error
5 Years Ago
Fixed compile error
5 Years Ago
Fixes for mismatched profiling markers
5 Years Ago
Fixes for mismatched profiling markers
5 Years Ago
Added draw call culling to the BatchRendererGroup instancing code path
5 Years Ago
Added draw call culling to the BatchRendererGroup instancing code path
5 Years Ago
Merge from mesh-opt
5 Years Ago
Merge from mesh-opt
5 Years Ago
windows SDL builds work again
5 Years Ago
Fixed some metas and import settings
5 Years Ago
Fixed some metas and import settings
5 Years Ago
▋▊▅▄ ▇▄█▊▉▇▄▊▇▅
5 Years Ago
█▇▇▆ ▉▍▋▄▉▇▆▋▍█
5 Years Ago
▆▇█▌▌
5 Years Ago
▌▄▊▄▄
5 Years Ago
Deleted some unused metas
5 Years Ago
Deleted some unused metas
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Changed StagedResourceBreakEffect to use collider mesh instead of renderer mesh
5 Years Ago
Changed StagedResourceBreakEffect to use collider mesh instead of renderer mesh
5 Years Ago
Hopefully final merge from main
5 Years Ago
Update language files once more
5 Years Ago
Fixed some missed collider connections in release scenes and prefabs
5 Years Ago
Fixed some missed collider connections in release scenes and prefabs
5 Years Ago
[D11][UI] Changed create server wipe warning to static message
5 Years Ago
[D11][UI] Changed create server wipe warning to static message
5 Years Ago
Better handle complete loss of ALL sound output devices with BASS.DLL
5 Years Ago
5 Years Ago
5 Years Ago
[D11][UI] Cleaned up create server code of some removed options