142,048 Commits over 4,536 Days - 1.30cph!

5 Months Ago
More shadow light cleanup.
5 Months Ago
merge mortar_prototype to main
5 Months Ago
super wip bridge entry segment spawning, just testing high level approach and prefab setup
5 Months Ago
Fix client predicted reloads not stopping on mortars
5 Months Ago
Update(tests): add StressTest unit test Next up going to try to figure out how to support Repacking Tests: ran unit tests
5 Months Ago
Removed Old Apartment Kitchen Folders
5 Months Ago
Dye collection syncs between head hair and faciar hair
5 Months Ago
updated blendtree names
5 Months Ago
adjusted wooden shutter collision
5 Months Ago
Added walk footstep events
5 Months Ago
Fix crash when shooting mortar :facepalm:
5 Months Ago
Fix compile error
5 Months Ago
merge from Electric_Furnace_Workshop
5 Months Ago
Add spotilight and pulsing support
5 Months Ago
Bone club Inventory sounds and Icepick tap sound changes
5 Months Ago
Roof structures LODs, colliders and prefabs
5 Months Ago
Tweaks for updated light fixtures.
5 Months Ago
main -> vendingmachine_ui_refresh
5 Months Ago
deployablesnapping_preview_fix -> main
5 Months Ago
testlist
5 Months Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
5 Months Ago
Shutter A collision and LODs
5 Months Ago
New: StableObjectArray, a pending replacement for StableObjectCache - added basic tests, needs more Follows TransformAccessArray API, provides similar stability guarantees as StableObjectCache but requires to be interacted with differently. Tests: ran unit tests
5 Months Ago
windmill_fixes -> main
5 Months Ago
Rebase on /main
5 Months Ago
merge from tincanalarm_v2
5 Months Ago
Updated tin can alarm description
5 Months Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
5 Months Ago
Reduced loaded molotov light range
5 Months Ago
Kiosk A - LODs, collision, shutter LODs, prefab setup
5 Months Ago
Added tin can alarm open/close sounds
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
Tooltip repurpose.
5 Months Ago
merge from main
5 Months Ago
Roof structures progress
5 Months Ago
Fix windturbine gib scale
5 Months Ago
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
5 Months Ago
merge from main
5 Months Ago
removed overhang from crypt window collider
5 Months Ago
added temporary oven model to apartment prefabs for preview
5 Months Ago
exported edited boombox 3p anims
5 Months Ago
Don't vary dye per hair type
5 Months Ago
Metabolism values should now immediately update to latest values upon spectating a player
5 Months Ago
Merge from main
5 Months Ago
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
5 Months Ago
Fix terrain.geometryclipmaps not persisting properly
5 Months Ago
Get Unity to shut up about CBuffer setup (Rust/Standard)
5 Months Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
5 Months Ago
merge from fix_forceaddtoteam
5 Months Ago
Fix another edge case with forceaddtoteam causing errors