239,377 Commits over 3,837 Days - 2.60cph!

4 Months Ago
Buying helmet actually gives you helmet
4 Months Ago
Slightly improved buy menu, add buyable equipment (armor, defuse kits), support for helmets Re-add Matt's buy menu pointer-events change, expand to unaffordable too
4 Months Ago
Fixed w_usp reference?
4 Months Ago
Team chat is the default chat mode
4 Months Ago
Don't use grenade's rotation when spawning an explosion prefab
4 Months Ago
No need for a glyph telling me how to shoot on the screen at all times Don't allow buying the exact same weapon, but can still buy one of the same slot If cant buy weapon, dont take cash Disable pointer-events on owned guns in the buy menu
4 Months Ago
Basic toasts - will have a look at making these look better if there's time Fix vitals low-health pulse effect
4 Months Ago
Call BuildClass in equipment overlay 🙈
4 Months Ago
This emoji is ugly
4 Months Ago
Move balance under map, killfeed to top right Killfeed local-related entries are red
4 Months Ago
Reapply body visibility to clothes when changing outfits
4 Months Ago
Skip WeaponSlot.Undefined inventory bind
4 Months Ago
reduced text size of 'waiting for player's status text
4 Months Ago
Play radio sound for thrown grenades
4 Months Ago
Fix NRE in RoundStateDisplay Fix ScoreboardRow NRE Make scoreboard rows smaller Minimap background blur Always center round state
4 Months Ago
Fix GetPlayerName exception
4 Months Ago
Hide invis players on minimap
4 Months Ago
Slim down system chat messages
4 Months Ago
Bug squashing - Fixed NREs in ScoreboardRow - Fixed another minimap NRE - Minimap NRE checks - SpectateSystem NRE fix
4 Months Ago
textured tricycle with LODS
4 Months Ago
message panel fix bug with card type element styles not refreshing use async to resolve events
4 Months Ago
Adjust m700 hold position Stop running a bunch of player movement code for all remote players
4 Months Ago
Use IPawn.IsPossessed for player marker display check instead
4 Months Ago
PlayerRole style adjust
4 Months Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
4 Months Ago
Don't spectate our own invisible pawn when joining mid game
4 Months Ago
Remove MarkerFrame.Trace, replace it with MarkerFrame.MaxDistance, grenade markers fade out at a set distance
4 Months Ago
We need to ragdoll on all clients actually
4 Months Ago
Add USP (SD) Adjust outline slightly
4 Months Ago
weekly skin models
4 Months Ago
Add team join chat messages
4 Months Ago
Fixed jank with grenade throwing
4 Months Ago
Further work on M700, balance pass, scope zoom NRE fixes, new sound Headshot damage is 2x instead of 1.5x
4 Months Ago
Assign teams on join, fix players not facing spawnpoint rotation
4 Months Ago
merge from save251
4 Months Ago
update no build volume at train_tunnel_double_entrance_b
4 Months Ago
merge from meshlod converter
4 Months Ago
4 Months Ago
merge from main
4 Months Ago
If the RendererLOD cannot be converted, show the convert button but grey it out, also show a reason why
4 Months Ago
merge from SkinViewFix
4 Months Ago
merge from ShelterColliderFix
4 Months Ago
merge from ScrapHeliSpeedoFix
4 Months Ago
merge from solarpanel_damagepickup
4 Months Ago
merge from teslacoil_clippingexploit_fix
4 Months Ago
merge from meshlod converter
4 Months Ago
RendererLOD conversion fixes
4 Months Ago
Added ItemModForceSelectFromBelt and related implementation.
4 Months Ago
Leaderboard backup, run #12162
4 Months Ago
Allow handcuffs to be applied to wounded players