256,199 Commits over 3,990 Days - 2.68cph!

6 Years Ago
[D11][UI]][#2644] Fixed issue where respawn screen would remain on screen after respawn. Removed getcomponent calls in selectable navigation
6 Years Ago
[D11] [Audio] Proper SoundDef re-use.
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
[D11][DTLS] Pass kick message on to client. Fixed some double-disconnection warnings.
6 Years Ago
[D11] [UI] Fixed server favourite/unfavourite. Fixed missing translation in favourite popups.
6 Years Ago
IL2CPP server Steam upload files
6 Years Ago
Jenkins + Steamworks
6 Years Ago
wip
6 Years Ago
Fixed non admin players being able to run vehicle_flushscript Fixed cc_random crashing the game with closecaptions disabled
6 Years Ago
Material
6 Years Ago
Prefab setup
6 Years Ago
[D11] [UI] Error popup when retrieving xbox profile now translates and displays error message correctly.
6 Years Ago
Powerlines
6 Years Ago
Update README.md
6 Years Ago
World example no longer throws an exception when a prefab cannot be found
6 Years Ago
Moved some things around to be in line with Rust Moved protocol buffer data to Rust.Data plugin Removed checksum calculation from WorldSerialization Removed Float2Short hack from BitUtility
6 Years Ago
[D11] [UI] Set default state of staff credits page to disabled.
6 Years Ago
[D11] [UI] Fixed staff credits collapsing on themselves.
6 Years Ago
[D11][#2643] Re-added consume event to largemedkit
6 Years Ago
Updated prefab list
6 Years Ago
[D11] [UI] Fixed visual issues with Pie Radial Menus. Removed obsolete building context animators/animation data.
6 Years Ago
Merge transform.SetPositionAndRotation changes.
6 Years Ago
Adjusted overbright swamp atmosphere volumes during night time
6 Years Ago
[D11][#1729] Fixed crash when forced back to the splash screen
6 Years Ago
[D11] Compensate for non-default parent scale when spawning an object from PrefabList.
6 Years Ago
[D11] [UI] Find/Join server fixes for favouriting/loss of focus selection when switching tabs.
6 Years Ago
Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
6 Years Ago
Remove monuments from "Monument" node to reduce hierarchy size (to reduce cost of TransformChangeDispatch)
6 Years Ago
[D11][#1328] Fixed issue where language would not be saved after leaving the options screen [#2105] Disabled MADE WITH UNTIY SPLASH screen
6 Years Ago
cliff meta settings
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
[D11] [UI] Changed remaining Rust Credits strings to Rust Coins.
6 Years Ago
Refined/layered vitals.
6 Years Ago
Change test vehicle to a prefab variant
6 Years Ago
Merge from Main->Vehicles
6 Years Ago
Module management, script changes on modules
6 Years Ago
editor tutorial
6 Years Ago
More
6 Years Ago
Backup
6 Years Ago
Vehicle module item test
6 Years Ago
Terrain instancing support test.
6 Years Ago
compile fix
6 Years Ago
Minor module icon image edits
6 Years Ago
Icon meta extras
6 Years Ago
bugfix
6 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
6 Years Ago
Properly switch BASS device on device change
6 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
6 Years Ago
merge from injured_map_fixes
6 Years Ago
Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.