225,016 Commits over 3,714 Days - 2.52cph!

6 Years Ago
Misc AI tweaks Camera FX follow player, no longer parented
6 Years Ago
Added effect procs for shield bashes Added a stun to the test shield
6 Years Ago
pre caching work. Need to write more methods so that I can simplify opcodes more
6 Years Ago
added dark materials and short dark materials. added hairtest prefabs. tweaked dyeset colours and settings. added lods and morph targets to facial hair style 1
6 Years Ago
Status widget fix.
6 Years Ago
Made the functional elixirs be functional.
6 Years Ago
Exposed a status effect to apply to target on ItemModSpell Spell targeting will no longer target non-players
6 Years Ago
Small bunch of functional potions and elixirs. Manifest.
6 Years Ago
rough pass at multiple players in vehicles
6 Years Ago
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6 Years Ago
Critical hit fixes.
6 Years Ago
Spells. Consumable sound improvements. Manifest. Improved targeting icon.
6 Years Ago
Game mode trigger fix
6 Years Ago
Minor fixes for load order
6 Years Ago
set up the durability on the squad editor UI unit
6 Years Ago
Package Updates
6 Years Ago
Fixed EntityComponentSimulator removing event listeners to TimeManager.OnMinute and OnGameSpeedChanged events on session change
6 Years Ago
Add empty template addon that can be copy pasted when making new gamemode addons
6 Years Ago
Fixed parenting regression when timed explosives attach to entities Retired parentLocalPos and parentLocalRot
6 Years Ago
Cleanup
6 Years Ago
adding mimmap to render portrait/logo images updare render portait/shader
6 Years Ago
Added high precision toggle to probex
6 Years Ago
Break behaviours with invalid subscriptions
6 Years Ago
4 New caves Added collapsed tunnel (WIP Northen small monument) Added road signs Site A tunnels now have radiation 2 New recycler locations
6 Years Ago
Unit.Morphs is no longer a default component, disabled on all animals Fixed potential KNFE when adding an effect to a unit with no morph support Fixed pause menu not closing when hitting escape Added logging for behaviour breaks (trying to catch elusive invalid subscription error) AI scoring tweaks
6 Years Ago
Chromium 65... scrolling is broken
6 Years Ago
merge from main
6 Years Ago
Moved windx manager clear to server leave Don't distance test directional zones Touched foliage shaders again
6 Years Ago
Tuned the soft targeting to work a bit better in a crowd.
6 Years Ago
fixed dragged unit using wrong color in the squad editor update career squad unit UI prefab
6 Years Ago
Working on re-implementing button prompts
6 Years Ago
merge from main
6 Years Ago
first pass
6 Years Ago
Images/Videos/Audio uploaded with correct mime type so can view in new page Sticky styles
6 Years Ago
floating cash transaction improvements
6 Years Ago
Action handler update dispatching More input re-implementation Fixed confirm UI input
6 Years Ago
Header controls work again Post + Subscribe works
6 Years Ago
figuring out some prep for career mode creation
6 Years Ago
temp added hair colour test heads to scene to check dye colours at runtime. tweaked dye colours to be more natural and set capmask colours. made style 2 shape more natural and added top layer of split strands to break up light. added new facial hair 01, balanced lighting on composite material
6 Years Ago
Added Condition.BehaviourRequiresAttachmentPoints, which returns true if the current primary behaviour has any attachment point requirements Fixed crafters dropping items they have gathered repeatedly and getting stuck in a loop Fixed CraftingUtility.CraftingRequirementIsMet returning true in cases where it should not (unit holding item, must be deposited to machine to craft)
6 Years Ago
New rating list New vote buttons
6 Years Ago
Worked out how to call mask and serialize method
6 Years Ago
tube wall bg opacity correctly set to 0 player bullets reflect off tube walls pixelgroups can scale more properly fixing some pixelgroup/pxc RenderPosition stuff reworked camera shaking filling speeds in fixed filling pixel groups
6 Years Ago
Don't level up while banned Embeds can store settings (images store size to avoid page bounce) Pagnation styles Pagnation thread view Reply Box Styles Background images, mentions styles Fixed vuejs leak in drawer Nicer video embed
6 Years Ago
fixed team text color in the match result entry
6 Years Ago
GitHub: * Changed Toolgun's holdtype from pistol to revolver to match the view model * GetCreator now returns NULL for no creator, instead of nil * Updated gm_video with console output on start/end, added vid_sound 1/0 to control sound recording, added console command help text
6 Years Ago
Make GetCreator return NULL for no creator (#1381) Type-consistency
6 Years Ago
Change gmod_tool's holdtype to revolver (#1347) The viewmodel has two hands!
6 Years Ago
updated Unit_InfoPanel prefab with temporary nickname text. unit hover panels now show career nickname if applicable.