223,755 Commits over 3,684 Days - 2.53cph!

7 Years Ago
creating building prefab 2 and added to unity scene
7 Years Ago
Added BaseBehaviourPlanSettingsEditor help box explaining exposure and UI options
7 Years Ago
Fixed item sell message Update steam dlls
7 Years Ago
Api query refactor
7 Years Ago
Cleanup
7 Years Ago
Building desire creation (untested due to billowe breaking the game)
7 Years Ago
PlayerComponent no longer inherits SingletonBehaviour
7 Years Ago
Entry count fix
7 Years Ago
Total entry count test
7 Years Ago
Added optional authorId parameter for database/query and database/count Merge pull request #4 from Facepunch/query-authorid Added optional authorId parameter for database/query and database/count
7 Years Ago
Added optional authorId parameter for database/query and database/count
7 Years Ago
Map no longer using SceneToPrefab
7 Years Ago
Added new jail
7 Years Ago
backpack (grounded) / fbx/ prefab/ lods/materials/ textures
7 Years Ago
Started working on being able to see how many unread comments are on a replay Merge branch 'master' of SpaceUsurperUnity Added persistence to read comments count
7 Years Ago
more
7 Years Ago
Loading screen no longer using SceneToPrefab
7 Years Ago
Deleted obsolete "wooden logs" loading steps from procedural map
7 Years Ago
Merge from main
7 Years Ago
added useable threshold to building debug
7 Years Ago
Changed lot spawner to RandomLotSpawner
7 Years Ago
Player component refactor; - All PlayerComponents are now singletons - Split input and building placement to their own components - Added item placement component - Audio listener follows the selected unit - Fixed some issues related to map transition and building placement - Cleaned up player camera transition game speed management
7 Years Ago
make useable threshold of buildings correspond to actual percentage of construction
7 Years Ago
Beautified skinnable loading API
7 Years Ago
Drugsell zone adding to list.
7 Years Ago
Campfires displace grass
7 Years Ago
ClientInput stuff gone forever
7 Years Ago
Merge from main
7 Years Ago
removed Apex because it's not being used
7 Years Ago
More
7 Years Ago
removed a load of CIC stuff, most stuff now goes through the new merged cmd system
7 Years Ago
Scrape ratings from Steam
7 Years Ago
Merged from main
7 Years Ago
Move and Attack now use new cmd not cic
7 Years Ago
Support for placing manual cover points within a cover point volume.
7 Years Ago
Emblem sync issue fixed.
7 Years Ago
tweaked diamond pushing moving wall unit destroy when out of bounds Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Update bindinggen, update binds to use unreal modifier and objectmap Change how HitResult is used, gotta fix unresolved external Update bindinggen, implicitly initialize managed classes Update bindinggen, move some variables into native, doesn't work yet fuck knows why Update bindinggen, make UWorld singular again
7 Years Ago
Merge from /main
7 Years Ago
end turn and surrender commands work again
7 Years Ago
DontDestroyOnLoad PlayerController building placement guide
7 Years Ago
EAC update (fix for "EAC Disconnected")
7 Years Ago
Cmds can now be set to be relayed or turn required, more cmd rework stuff
7 Years Ago
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7 Years Ago
more
7 Years Ago
Cmd cleaning
7 Years Ago
Build using 5.6.2p4
7 Years Ago
removed CmdKillUnit, CmdSetTag, CmdSpawn
7 Years Ago
wip merging Cmd and ClientInputCmd to one thing
7 Years Ago
maps