223,462 Commits over 3,684 Days - 2.53cph!
More metal impact polish
Barefoot footstep polish
New dropbox submit sound
Unfuck airdrop flight sound import settings
Mix tweaks
jenkins file back to b8 because apparently github desktop doesnt have a revert function
hide leaderboard when starting level
debug destroy form
simplified leaderboard querying
show leaderboard on menu
modified intro for the game mode display stuff
tweaked cp bar to be more flexible in case we need more or less than 3 cp
setup background color for the unit health bar, added a small trim to be a bit more readable
Simplified the Gun.cs reload method. The other changes are just renaming.
Refactored the reload check methods
Forgot to save one file for last time.
ItemHolder interface method can use the unified inventory.
Delivery missions have the target actually take your item on delivery
▌▋▍█▊ ▋▆▊▉ ▊▄▌▅▆ ▇▄ ▌▅▋ ▋▇▆▆▉▊▌█ ▄▊ ▇█▌▌▇▅▌ ▉▇▇▄▅▆▋
Missions looking pretty good. Merging into Main.
Removed plastic conf files
Jenkins file + steamworks
Appliances now Devices
Switches can auto turn off after a timer
BotAttackState handles sensor callbacks internally
Sensor hearing range reduced when no LOS
Appliances now Devices
Switches can auto turn off after a timer
BotAttackState handles sensor callbacks internally
Sensor hearing range reduced when no LOS
Print counter in loading screen when downloading / processing skins
Keep connection alive when waiting for skins
Network++
Added levels, objectives, general game loop plumbing
Added levels, objectives, general game loop plumbing