166,754 Commits over 2,863 Days - 2.43cph!

7 Years Ago
Added barebones of the terrain carving system Fixed a few accidental soft tab indentations I commited (switching editors is hard :>)
7 Years Ago
anim updates
7 Years Ago
holdtype folder moves
7 Years Ago
deleting erroneous holdtype files
7 Years Ago
holdtype anim source updates
7 Years Ago
rig folder moves
7 Years Ago
Prepping plains trees.
7 Years Ago
Added city zone base class. You'll inherit this to make different types of zones (parks, residential etc.)
7 Years Ago
Changed the way splines are calculated again hopefully making it easier to access from elsewhere so that they don't have to be recalculated more times than are necessary.
7 Years Ago
Improved compiler error notifications and added a build script for the test game.
7 Years Ago
Improved compiler error notifications and added a build script for the test game.
7 Years Ago
Icon updates
7 Years Ago
Added revolver world model
7 Years Ago
Added Icon render scene Fixed some materials
7 Years Ago
Added game packager build to resources.
7 Years Ago
Added game packager build to resources.
7 Years Ago
Rewritten package compiler.
7 Years Ago
Rewritten package compiler.
7 Years Ago
Added hatchet player deploy / holster anims
7 Years Ago
Renamed basic_torso_LOD0 to burlap_shirt Added burlap shirt item
7 Years Ago
More DLLs included.
7 Years Ago
More DLLs included.
7 Years Ago
Included resources.
7 Years Ago
Included resources.
7 Years Ago
Initial commit
7 Years Ago
Initial commit
7 Years Ago
Some rendering abstraction so things other than sprites may be drawn.
7 Years Ago
Added Skin-Clothing Shader (with alpha testing) Tweaked player skin Tweaked basic_torso material
7 Years Ago
comp map for basic torso
7 Years Ago
Added RagdollInteritable component Ragdolls now inherit effects attached to the player's model (blood squirts)
7 Years Ago
Initial commit
7 Years Ago
Initial commit
7 Years Ago
basic torso prefab, hopefully this time not empty
7 Years Ago
Root dir
7 Years Ago
Fixed wolf ragdoll having no mesh
7 Years Ago
basic torso and materials
7 Years Ago
Ironsights now listens to an animation curve called ironsightstrength Bolt rifle ironsights zoom out after shot
7 Years Ago
changed rotation order of shoulder bones on player rig source file
7 Years Ago
New placement shader and prefabs.
7 Years Ago
7 Years Ago
7 Years Ago
7 Years Ago
More server perf tweaks
7 Years Ago
Made AI part ticks distribute more evenly between frames
7 Years Ago
Fixed boar material
7 Years Ago
Server performance tweaks
7 Years Ago
added pickaxe animations to the Player animation controller.
7 Years Ago
adjusted the wm_pickaxe model so it's properly aligned with the animations that are currently in place
7 Years Ago
updated the player animation controller to include rock animations ( idle / deploy / holster / attack )
7 Years Ago
Basic animal animation controller, speed variable