198,617 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Tweaked default salt calculation
10 Years Ago
- Outdoor/indoor lighting toggling now works with new room culling system again
10 Years Ago
- Refactored, optimised new room culling code
10 Years Ago
FX WIP
10 Years Ago
new underwater world effects. revamped snow effect.
10 Years Ago
Don't spawn players on decor topology
bot
10 Years Ago
Automated Linux DS Build #75
10 Years Ago
- WIP outdoor building proxy stuff - More WIP level culling - Disabled controller rumble in editor again
10 Years Ago
Tweak
10 Years Ago
- Added auto update/refresh for biome data on the world debug panel
bot
10 Years Ago
Automated Windows Build #75
10 Years Ago
- More biome debug stuff
bot
10 Years Ago
Automated OSX Build #75
bot
10 Years Ago
Automated Windows Build
bot
10 Years Ago
Automated Linux Build #75
bot
10 Years Ago
Automated Linux DS Build #74
10 Years Ago
Radtown 3 terrain adjustment tweak
10 Years Ago
Padding parameter for monument terrain placement
10 Years Ago
Merge to main
10 Years Ago
Removed lighthouse foundations 1 and 2 Tweaked lighthouse spawn rule
10 Years Ago
FOR FUCK SAKE asteroid flow with mixed tileset FOR FUCK SAKE material FOR FUCK SAKE factory tile fix shadow leak FOR FUCK SAKE change shadow distancefor shadow leaks !A wip exterior panel
10 Years Ago
Focus shot now has it's own entry in shot power table Updated lob for Igor to work with new system
10 Years Ago
Fixed a movement issue introduced by the previous change to player movement on moving props
10 Years Ago
- Minimap works again with new room culling
10 Years Ago
Mountain terrain offset behaviour tweak
10 Years Ago
Mountain prefab scene updates
bot
10 Years Ago
Automated OSX Build
10 Years Ago
Temple court can be selected
10 Years Ago
Added World tab to the Before > Debug window, with season dropdown and set button
10 Years Ago
Monument spawn rules are more relaxed about life
10 Years Ago
Monument terrain anchor tweaks
10 Years Ago
Cowboy rig - WIP
10 Years Ago
- Branched and WIP new room culling
10 Years Ago
- Merge from PlanConsistencyExperiment aka the worst branch name ever
10 Years Ago
Asset twaek
10 Years Ago
Prefab mountain 2
10 Years Ago
Prefab mountain 1 updates
10 Years Ago
GoTo fix
10 Years Ago
Asset save, dont bother storing InteractionSettingsWrapper anymore
10 Years Ago
- Added ManagerSingleton, Manager no longer always a singleton - Renamed World to WorldManager - ItemSetings now stores a list of Interactions when held, enabled/disabled accordingly in Item, plus some editor trickery to make sure they're always added/removed from lists when IsCarryable is changed
10 Years Ago
.asset dependancies
10 Years Ago
Check dis scene out bill
10 Years Ago
SatDish work backup
10 Years Ago
SatDish splats painting backup
10 Years Ago
Organization
10 Years Ago
New rain camera effect. fixed some missing impact effects.
10 Years Ago
No longer fill the north with snow, but add snow at a certain altitude (which is easier to reach in the north)
10 Years Ago
Updating lot creation. Revert some of this, got a better solution.
10 Years Ago
Fixed issues with stat modifiers Removed IBehaviourPlanSettings, replaced with BaseBehaviourPlanSettings class
10 Years Ago
exported and baked out temple stairs roots 2. created normal map, working on lighting maps