198,693 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Updated Owl serve walk loops
10 Years Ago
Added Elvis portrait anims
10 Years Ago
Fixed Effect applying modifiers regardless of whether the agent actually added the effect. Agent.AddEffect now takes an EffectSettings and creates the Effect instance internally
10 Years Ago
More Organisation
10 Years Ago
More Organisation
10 Years Ago
added stone floor to greybox temple court
10 Years Ago
added stone floor to greybox temple court
10 Years Ago
10 Years Ago
backup
10 Years Ago
Clamping statBaseValue Removed some LINQ in Agent+Effects Removed some leftover Need evaluation code from Agent Removed hourly tick code from all Agent code
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Renamed AttributeConsideration to StatConsideration
10 Years Ago
Updated shot compression values
10 Years Ago
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nibble
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StatLinker stores LinkedTo stat
10 Years Ago
Fixed SSAO/CB shenanigans
10 Years Ago
nibble
10 Years Ago
nibble
10 Years Ago
MinValue and MaxValue moved to StatSettings/Stat base
10 Years Ago
-typo fix fix
10 Years Ago
nibble
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-and more
10 Years Ago
-fixed typo
10 Years Ago
nibble
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nibble
10 Years Ago
Moved StatSettings LinkFrom/LinkTo out of StatLinkerSettings base and into StatLinkerBasicSettings
10 Years Ago
- Moved a bunch of stuff from RoomSpawner to Room - Room now contains a list of all the spawn location components, and they're no longer destroyed at level gen
10 Years Ago
nibble
10 Years Ago
10 Years Ago
Misc stat cleanup
10 Years Ago
nibble