198,713 Commits over 4,140 Days - 2.00cph!

10 Years Ago
LionEL intro
10 Years Ago
Native update; more safeness for devreq
bot
10 Years Ago
Windows Build 701
10 Years Ago
Fixed PlayerInventory.GetAmount NRE
10 Years Ago
Fixed player intros - added mavis intro
bot
10 Years Ago
Linux Build
10 Years Ago
FOR FUCK SAKE factory room prefab - relinked the local prop/ fixed some minimap render
bot
10 Years Ago
Windows Build
10 Years Ago
deleted wronf decal
10 Years Ago
Don't fall back to concrete particles if no particles can be found
10 Years Ago
Don't fall back to concrete decals if no decals can be found Don't try to spawn effects if empty string / null is passed as the effect name
10 Years Ago
Fixed LionEL racket offset and updated config
10 Years Ago
Safer render thread sync stability
10 Years Ago
Fixed slow loading
10 Years Ago
All footprint decals apart from the Boar
10 Years Ago
- Time slow shield now resets enemies and projectiles to their previous speeds when it fades
10 Years Ago
More VicinityEffect work, added assets, FX prefab etc
10 Years Ago
Fixed perf issue in WaterEx.Update; added River tag Added more profiler sample tags
10 Years Ago
- Made rotor damage the player - Rebuilt prefabs
10 Years Ago
Mavis portrait anims
10 Years Ago
Shadow casdade/distance options Reorganised options screen (still shit)
10 Years Ago
Changed BaseMelee distance check to entity API
10 Years Ago
Fixed in-editor resource gathering
10 Years Ago
- Turret audio for firing
10 Years Ago
Added progress panel
10 Years Ago
- Removed exit time from floor turret animations so they pop up/down instantly
10 Years Ago
- Player ship explodes and screen fades out to red over a few seconds when dying, before switching to gameover screen
10 Years Ago
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10 Years Ago
Disabling subscription validity check in SmartObject.OnSmartBehaviourExecuted for now
10 Years Ago
SmartObject and Subscription twaeks
10 Years Ago
- Refactored game over code - Refactored new game code - Added a gameover screen - Can now start a new game straight from gameover - Added DeathInfo to track gameover stats like level reached etc
10 Years Ago
Updated bug reporter
10 Years Ago
Slack channel redirection
10 Years Ago
Fixed no markdown
10 Years Ago
Slight changes to the Oiljack L3
10 Years Ago
Stairs gib models, prefab setup
10 Years Ago
Reply with hex hash
10 Years Ago
Bug reporter, report errors
10 Years Ago
slack format
10 Years Ago
Report view
10 Years Ago
- Tweaked enemy + loot crate spawn roots on a per-room basic
10 Years Ago
Pumpjack and quarry batching
10 Years Ago
- Increased volume, pitch and length of turret rise sound effect
10 Years Ago
Intro cam offset
10 Years Ago
- Added placeholder sound link for turrets popping up
10 Years Ago
Report Format
bot
10 Years Ago
Windows Build 700
10 Years Ago
- Fixed prefab building and updating tool - Updated all the rooms
10 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
10 Years Ago
- Made prefabs from newly rebuilt rooms - Added RoomSpawner script to rooms