198,713 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Unlocked LionEL Greyed out unselectable characters
10 Years Ago
Oiljack LOD Atlasing (on L3)
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10 Years Ago
OSX Build 1114
10 Years Ago
Changed analytics: Shader level / GPU device
10 Years Ago
resaved out flowmaps and lava court outer
10 Years Ago
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10 Years Ago
Melee grass impacts
10 Years Ago
Melee cloth impact sounds
10 Years Ago
Large wood gate sounds
10 Years Ago
Rock weapon strike sounds less like a land slide
10 Years Ago
Super distant gunshot polish/consistency pass
10 Years Ago
Salvage ice pick deploy sound polish
10 Years Ago
Small stash dig sounds
10 Years Ago
Construction and upgrade sounds, first pass
10 Years Ago
Bullet ricochet sounds, first pass
10 Years Ago
Survey charge sounds, first pass
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10 Years Ago
Windows Build 699
10 Years Ago
Workaround for interaction issue
10 Years Ago
Fixed crappy pathfinding callback code
10 Years Ago
- Added PrefabLink scripts to the rooms in Factory tileset scene and linked to their prefabs
10 Years Ago
- Added tool scripts for building prefabs from scene items
10 Years Ago
FOR FUCK SAKE factory TileSet scene with collision/minimap
10 Years Ago
VicinityEffect improvements and EffectFX (yes really) groundwork
10 Years Ago
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10 Years Ago
- Pressing M toggles sound
10 Years Ago
- Rooms now spawn loot crates
10 Years Ago
Added "help us" text and steam ID collection to reporter
10 Years Ago
blunt/stab/slash impact decals
10 Years Ago
Started switching to project/publickey system
10 Years Ago
Bug reporter updates
10 Years Ago
- Enemies now do collision damage to player
10 Years Ago
AI can break out of freeze special
10 Years Ago
- Fixed another save/load bug
10 Years Ago
- Objective waypoint arrow now pulses and scales
10 Years Ago
Disable menu when reporter is open
10 Years Ago
Added more analytics
10 Years Ago
- Added RoomSpawner script which is responsible for spawning enemies from the mission's EnemyPack, up to a configurable cost, into the room - The level generation seed is now passed to spawners too, so enemy type and spawn locations can be reproduced
10 Years Ago
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10 Years Ago
snow impact effects no longer look like tiny geysers in shadow.
10 Years Ago
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10 Years Ago
Fixed freeze effect on point reset
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10 Years Ago
Linux Build
10 Years Ago
- Made a script tool to select all children of selected objects and deselect selected objects
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10 Years Ago
Windows Build
10 Years Ago
Fixed race condition in dev req causing crashes
10 Years Ago
FOR FUCK SAKE factory TileSet scene (collision/minimap pass not done yet)
10 Years Ago
Performance UI widget and misc tweaks
10 Years Ago
Refresh batched collider after building block rotation
10 Years Ago
Various building exploit fixes
10 Years Ago
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