199,398 Commits over 4,140 Days - 2.01cph!

8 Years Ago
can build with clang 9
8 Years Ago
Nuke
8 Years Ago
New System
8 Years Ago
more robust against NRE in ai behaviour.
8 Years Ago
vm source update
8 Years Ago
Desire clenaup (fixed missing filters in some classes), added GeneralDesire type Added Building.Ownership component Added Human+Shelter partial Added UnitRank condition Added UnitIsBuildingOwner condition Added indicators for all units all the time Version++
8 Years Ago
Fixed multi-selection not working Fade out unselected indicators
8 Years Ago
Various
8 Years Ago
Various world stuff.
8 Years Ago
UI bits
8 Years Ago
World stuff. Batching improvements.
8 Years Ago
NetworkMessage
8 Years Ago
Message change
8 Years Ago
Fixed water not rendering
8 Years Ago
Various
8 Years Ago
Upgraded temporal anti-aliasing; graphics.aa now graphics.antialiasing Deprecated LSO Updated graphics options UI scene Updated main camera prefab Misc tiny rendering updates
8 Years Ago
Added temporal anti-aliasing to player_preview
8 Years Ago
World layout
8 Years Ago
Subtracting ai behaviour 24661 24660 24659 (Server instability)
8 Years Ago
World stuff.
8 Years Ago
Optimized/fixed coverpoints
8 Years Ago
Merged from main
8 Years Ago
Merged back in ai behaviour stuff.
8 Years Ago
Scene2Prefab military tunnel
8 Years Ago
Fixed unselected indicators not being properly reset between sessions
8 Years Ago
Test NetworkEntity
8 Years Ago
Nuke
8 Years Ago
Pre-peak
8 Years Ago
Fix
8 Years Ago
.
8 Years Ago
merge
8 Years Ago
Masking collisions
8 Years Ago
Notifications no longer expire while skipping to morning, fixes notifications appearing and expiring without the player seeing them
8 Years Ago
Unsaved change
8 Years Ago
Working on ICharacterControl
8 Years Ago
World progress
8 Years Ago
Units now check if they can hold a dispensable before attempting to take from the dispenser (fixes some building issues)
8 Years Ago
Added a HasBaby condition, prevents units getting pregnant while they already have a baby (can only equip one baby item at a time)
8 Years Ago
Can now specify if a wearable can be taken off, turning this bool off won't autofill the take off interaction on smartobject (defaulted to true on everything) Can no longer unequip babies
8 Years Ago
Character ICharacterControl refactor work
8 Years Ago
Bot player spawning in on command.
8 Years Ago
fix for league positions not deserializing properly
8 Years Ago
CareerUnit now gets serialized with Unit during match creation if career mode match. CareerUnit name now shown in hover bar.
8 Years Ago
MessageHandler refactor
8 Years Ago
Career mode squads are now saved per-fixture into the career save, not over the regular map squad files.
8 Years Ago
Increased offset for rollermine to prevent it from spawning below ground Fixed deriving from DDragBase requiring to define OnModified Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int Git: Fixed the link on the version button in main menu. Git: Updated TTT to the latest version
8 Years Ago
Enabled base code generation
8 Years Ago
...
8 Years Ago
Misc scientist fixes
8 Years Ago
Another stab at scientists