199,398 Commits over 4,140 Days - 2.01cph!
more robust against NRE in ai behaviour.
Desire clenaup (fixed missing filters in some classes), added GeneralDesire type
Added Building.Ownership component
Added Human+Shelter partial
Added UnitRank condition
Added UnitIsBuildingOwner condition
Added indicators for all units all the time
Version++
Fixed multi-selection not working
Fade out unselected indicators
World stuff.
Batching improvements.
Fixed water not rendering
Upgraded temporal anti-aliasing; graphics.aa now graphics.antialiasing
Deprecated LSO
Updated graphics options UI scene
Updated main camera prefab
Misc tiny rendering updates
Added temporal anti-aliasing to player_preview
Subtracting ai behaviour
24661 24660
24659 (Server instability)
Optimized/fixed coverpoints
Merged back in ai behaviour stuff.
Scene2Prefab military tunnel
Fixed unselected indicators not being properly reset between sessions
Notifications no longer expire while skipping to morning, fixes notifications appearing and expiring without the player seeing them
Working on ICharacterControl
Units now check if they can hold a dispensable before attempting to take from the dispenser (fixes some building issues)
Added a HasBaby condition, prevents units getting pregnant while they already have a baby (can only equip one baby item at a time)
Can now specify if a wearable can be taken off, turning this bool off won't autofill the take off interaction on smartobject (defaulted to true on everything)
Can no longer unequip babies
Character ICharacterControl refactor work
Bot player spawning in on command.
fix for league positions not deserializing properly
CareerUnit now gets serialized with Unit during match creation if career mode match.
CareerUnit name now shown in hover bar.
Career mode squads are now saved per-fixture into the career save, not over the regular map squad files.
Increased offset for rollermine to prevent it from spawning below ground
Fixed deriving from DDragBase requiring to define OnModified
Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int
Git: Fixed the link on the version button in main menu.
Git: Updated TTT to the latest version
Enabled base code generation
Another stab at scientists