240,800 Commits over 3,867 Days - 2.59cph!

bot
8 Years Ago
Automated Linux DS Build #5
bot
8 Years Ago
Automated Linux Build #5
bot
8 Years Ago
Automated Linux DS Build #312
bot
8 Years Ago
Automated Windows Build #5
bot
8 Years Ago
Automated Windows Build #312
bot
8 Years Ago
Automated OSX Build #5
8 Years Ago
Merge sv_crazyphysics_wheels
bot
8 Years Ago
Automated OSX Build #312
bot
8 Years Ago
Automated Linux Build #312
8 Years Ago
SQLite updated from 3.6.23.1 to 3.12.2
8 Years Ago
Shadow quality tweaks
8 Years Ago
Rays, yo
8 Years Ago
PlayerCamera raycast workaround (keep last good height value)
8 Years Ago
Added an imperceptable bump to the camera test scene terrain. It works now.
8 Years Ago
Added camera test scene for trying to hunt down the camera bug.
8 Years Ago
the player now holds the guitar properly in 3rd person
8 Years Ago
- Organize
8 Years Ago
- Room rotations are now correctly copied when creating prefabs and re-applied when loaded in testbed
8 Years Ago
UI tinkering, unit camera stuff
8 Years Ago
- Testbed progress, now scans through all tilesets and builds list of rooms in the game, can page up/down to cycle through current loaded room
8 Years Ago
- More folder tidy up - Added a testbed scene (doesn't do much yet)
8 Years Ago
SpawnerEditor plus gizmo stuff
8 Years Ago
TerrainBlendObject/TerrainWeatherObject cleanup Den prefabs re-jigged, BMO component on root object, assigned materials that will be handled by the biome mat lib system
8 Years Ago
Added tilt effect to close zoom.
8 Years Ago
Changed the height sampling to maximum height to help against cases in which the camera clips through terrain.
8 Years Ago
Camera can no longer be tilted underground
8 Years Ago
Camera now follows terrain height better.
8 Years Ago
Fixed bobbing camera issue and started tweaking grab movement.
8 Years Ago
8 Years Ago
Added warmup test to procmap benchmark (tests if performance is worse until pools are filled)
8 Years Ago
Merge from main
8 Years Ago
perf 6 displays async task status
8 Years Ago
- Bit more
8 Years Ago
- Folder cleanup
bot
8 Years Ago
Automated Linux DS Build #311
bot
8 Years Ago
Automated Windows Build #311
8 Years Ago
Handle out of range AmbienceEmitters in AmbienceManager.Tick instead of OnCullingGroupChange (more reliable + better CullingGroupSendEvents perf)
8 Years Ago
Removed auto generated files to fix the "1 file failed to pass validation" on Steam
bot
8 Years Ago
Automated Linux DS Build #310
8 Years Ago
Building block despawn optimization (when leaving network groups)
bot
8 Years Ago
Automated Windows Build #310
bot
8 Years Ago
Automated Linux DS Build #309
8 Years Ago
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bot
8 Years Ago
Automated Windows Build #309
bot
8 Years Ago
Automated OSX Build #309
bot
8 Years Ago
Automated Linux Build #309
8 Years Ago
Lua ConCommands use the managed ConVar system (and get deleted on d/c) Receiving non-existant replicated ConVars no longer spams the console with ConVarRef errors
8 Years Ago
latest rabbit rabbit den
8 Years Ago
Reordered UnitMovementModes
8 Years Ago
fixed rabbit idle