240,755 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Updated mine special. Added pushback / health damage
9 Years Ago
- Actions now have a Begin and Cancel functions - Actions can now be queued with shift
9 Years Ago
- Added interaction radius to BaseEntity and made a stone prefab - MoveTo action now takes an optional stop radius (based on entity radius)
9 Years Ago
- Added middle mouse drag to camera
9 Years Ago
- Reduced particle count of clouds
9 Years Ago
- Started Harvest action
9 Years Ago
- More rough selection test
9 Years Ago
- started basic selection and order issuing
9 Years Ago
- Harvest anim
9 Years Ago
- Fixed animations
9 Years Ago
- More action stuff
9 Years Ago
- Actions, animations
9 Years Ago
Save
9 Years Ago
water_body shader tweaks fixed units not sprinting properly
9 Years Ago
- Started actions - Walk anim for people
bot
9 Years Ago
Automated Linux DS Build #230
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9 Years Ago
Automated Windows Build #230
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9 Years Ago
Automated OSX Build #230
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9 Years Ago
Automated Linux Build #230
9 Years Ago
Text rendering can now anti-alias any codepoint surface.CreateFont now registers entire unicode range of any loaded fonts (windows only so far)
9 Years Ago
Metas apparently, sup petur
9 Years Ago
Fixed Decision Log not showing behaviour information, improved heirarchy of Rest and Warm Up goals data Tweaked audio mixer a bit to bring up ambient again
9 Years Ago
Mergin'
9 Years Ago
ActionChain tweaks Fixed human sleep and sitting anims having Exit Time transitions where they shouldnt do
9 Years Ago
Empty folder.
9 Years Ago
2/2
9 Years Ago
Unit speed stat hookups
9 Years Ago
Restructuring 1/2
9 Years Ago
Pre-moving and breaking shit.
9 Years Ago
mmnhn,m
9 Years Ago
- Placeholder stat trigger work - People now tick hunger and die after 3 days of no food
9 Years Ago
-added a GetRandom() for FixedArray -made MusicManager reuse a fixedarray for music tag searches, and the same object for silences
9 Years Ago
ForceEnableAssertions proper
9 Years Ago
Moved species movement speeds and acceleration values to Attributes
9 Years Ago
- blah
9 Years Ago
- Some stat work
9 Years Ago
Made trashcan texture less pixelated.
9 Years Ago
TribeStart area tweaks, people spawn with low energy now
9 Years Ago
test
9 Years Ago
NavMeshPathEx DistanceConsideration has UsePathfinding option
9 Years Ago
-minor tweak to zooming
9 Years Ago
BuildOptions.ForceEnableAssertions
9 Years Ago
-minor Camera improvements: --reverted/retouched my changes to zoom which were making it feel worse --camera doesn't keep taking button input when orbiting, which would cause it to move randomly when stopping orbiting
9 Years Ago
Merge from parallel actions
9 Years Ago
Save
9 Years Ago
Fixed a bunch of combat issues
9 Years Ago
Combat tweaks
9 Years Ago
Drawer tweaks
9 Years Ago
Parallel Actions
9 Years Ago
- More cloud tests