reporust_rebootcancel

128,391 Commits over 4,109 Days - 1.30cph!

6 Years Ago
[D11] Removes fake footstep panning to fix bug
6 Years Ago
[D11] [UI] Removed player particle jump effects.
6 Years Ago
Arid cliffs progress backup
6 Years Ago
10k lux on Scene Setup, for now
6 Years Ago
[D11] ASE indirect instancing support (can't really test it right now, but more ASE shaders will appear when I update from the FP branch). Fix some compile errors in mostly unused shaders.
6 Years Ago
Can now middle/shift-middle mouse click the splitter bar to set it to half/third, to match drag splitting.
6 Years Ago
Can now right-click the item split bar and type an exact split amount.
6 Years Ago
[D11] [UI] FPS drops on locked buttons in main menu WIP fix (changed to only check for online if button isn't locked).
6 Years Ago
[D11] [UI] Leaderboards connection check WIP.
6 Years Ago
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6 Years Ago
Jobified texture streaming update Small optimisation to shadow plane calculation FIxed up draw call culling
6 Years Ago
Removed Linux client from Steam upload files
6 Years Ago
Compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge new driving physics to Vehicles
6 Years Ago
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6 Years Ago
Manifest rebuild
6 Years Ago
[D11] [UI] Leaderboards pop page when connection lost tweak.
6 Years Ago
Hapis mat fixes
6 Years Ago
[D11] [UI] Visual fixes to My Stats page.
6 Years Ago
[D11][DTLS] Fix for message warnings spewed by a connection pending termination.
6 Years Ago
[D11][DTLS] Fixed kick message getting broken again in the last round of fixes.
6 Years Ago
WIP sleeping bags on map Don't process RMB clicks if player drags on map
6 Years Ago
Merge Vehicles -> Vehicles sub-branch
6 Years Ago
Nuke controller subscriptions, merged into building subscriptions
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Disabled ASE custom shader inspector until 2019.3 update patch
6 Years Ago
Toned down Hdrp.High settings a wee bit; some of these settings will have to be VeryHigh
6 Years Ago
Fixed occlusion culling; now only runs compute path
6 Years Ago
Can now split a third of an item stack off by holding shift when middle mouse dragging.
6 Years Ago
Fix synced sounds not recycling properly
6 Years Ago
Fixed large battery colliders being removed from the server
6 Years Ago
Fixed inside terrain antihack false positive at cave_small_hard
6 Years Ago
Fix attack heli sounds not stopping on death
6 Years Ago
Monument proxy test
6 Years Ago
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6 Years Ago
Added scrap transport helicopter spawn population
6 Years Ago
[D11] water merge to (near) latest code, merge in most of the minor d11 changes though left quality tweaks out for now. As WIP continues on main branches it should now be quite easy to merge over.
6 Years Ago
Replace IO ControllerInfo with Controllers command
6 Years Ago
[D11] river material updated to hdrp ocean standin
6 Years Ago
[D11][DTLS] Error message verbosity level increased again now underlying bug (should be) fixed.
6 Years Ago
merge from main
6 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
6 Years Ago
[D11][DTLS] Connection attempt when the client endpoint already exists will now attempt to clean-up the legacy connection first. Failed ping-pong event registration now kills the connection, as it implies that there's no player/peer data for the network connection.
6 Years Ago
[D11][DTLS] Fixed native socket read errors no longer signalling the managed code that it's terminated the connection.