128,907 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Cherry picked 
37007 from /hdrp/world_art_revamp
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked 
37054, 
37058 from /hdrp/world_art_revamp
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Terrain Alpha Sampler SF
Added TerrainASE shader for feature parity with main (except metallic)
Fixed HDRP/Custom/Cliff terrain texturing
Changed terrain4 material to HDRP/Custom/TerrainASE and copied params from /main
Re-enabled Shore Wetness SF
Nuked deprecated terrain atlas cginc and related code
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed horse alignment
troughs only deployable on terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled ASE automatic install of HDRP templates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added hattip gesture
troughs can be deployed on high foundations
horses can be moved closer to obstacles
horses eat from troughs and heal stamina
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed filtering on impostor basecolor textures
Modified impostor baker to apply proper filter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed palm_tree_short_d and palm_tree_short_e model prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed impostor baking
Fixed palm tree impostors using square meshes; baked tight outline
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds Voice.Loopback option to the debug menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Final generic diffusion profile.
Scene backup.
Green siren variant.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Splits PC & XBox One WASAPI classes.  This fixes voice on PC.
 
                
                
                
                
                
             
         
        
            
            
            
                
                potential NRE on destruction fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] DTLS managed connections thread locked, to fix caught exception iterating the list in ProcessConnections spotted on a QA server.
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP arid formations/cliffs models and materials 2
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                WIP arid formations/cliffs models and materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Nuked some unused textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding rd_rock_08 for the arid cliffs to generic textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                cliff shader tweaks
added an arid 1D ramp to the gradient ramp texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked tree impostor textures for quality and perf
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][#2390] Fix for admin crash
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reviewed and fixed treelod prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] merge some more time of day changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] merge 
36038 - remove more unused shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] merge over flashlight temp fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Implement Move To function displaying error to player when it fails.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] checking in after verifying standalone loopback tests still work on PS4/XBox One
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS server log spam verbosity reduced on send errors when a disconnection has just occurred.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] patch over some fixes for time of day and terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][#2388] Fix for water wells dumping entire water supply
 
                
                
                
                
                
             
         
        
            
            
            
                
                Phrases
Streamer mode tooltip fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix to prevent the Blur and Vignette show/hide tweens from overlapping each other and occasionally ending up with the wrong outcome.
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed length of hitch & trough's legs to protrude underground to account for hills.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS heartbeat connection kick disabled for being over-zealous. Server 'safe' timeout read error log spam reduced to verbose.
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                health reduction for hitch post
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                increased horse population
protocol++