reporust_rebootcancel

108,190 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Removed some missing script references
10 Years Ago
Merge from main
10 Years Ago
Made non-unique folder meta file GUID unique
10 Years Ago
Fixed a gazillion missing materials on autospawn rock prefabs, cave_small and river source
10 Years Ago
Log terrain map allocation sizes
10 Years Ago
Fixed OSX/GL shader compilation errors; fixed parallax Completed switch to 2x4 terrain control on legacy shader set Added particle accum layer to terrain blend shader; deprecated base layer AO
10 Years Ago
nerfed pump shotgun (used to do 300 damage per shot, Wowzers)
10 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds - prevents food spam mid combat (temp fix) max caloric regen restricted to 60 hp + 40hp * comfort shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it Nerfed salvaged hammer - Had old melee values in it with a range of 1.8, also made more expensive balanced stone pickaxe bandages cheaper
10 Years Ago
fix bug introduced with prediction slightly lowered SSAO effects
10 Years Ago
consuming plays appropriate sound effects can only eat every 2 seconds + predicted locally max caloric regen restricted to 60 hp + 40hp * comfort
10 Years Ago
part 2
10 Years Ago
scene stuff
10 Years Ago
merge from main
10 Years Ago
Draw distance tweaks
10 Years Ago
updated the animal skins to use the PBR shader
10 Years Ago
Fixed trees not spawning Made FPS less guessy Fixed player model LOD warnings Tweaked building LODs
10 Years Ago
Disabling graph in FPs graph (because it hurts FPS, badly)
10 Years Ago
backup
10 Years Ago
fixed bow being held in the WRONG hand fixed the mecanim having hundreds of unnecessary state transitions.
10 Years Ago
Merge from main
10 Years Ago
Updated skinning on head2
10 Years Ago
Reapplied fixes from commit 6783
10 Years Ago
Scene stuff
10 Years Ago
Gameobject cull fix
10 Years Ago
Subtracted commit 6783
10 Years Ago
Fixed terrain bakes in LegacyLevel Added missing TerrainColor component to LegacyLevel Ninja-committing because Petur hasn't answered for 15 minutes and is probably dead
10 Years Ago
Dump memory object information if available
10 Years Ago
Making ConstructionGrade a PrefabAttribute
10 Years Ago
Prefab preprocess, try to strip unneeded gameobjects
10 Years Ago
Water normal map fiddling
10 Years Ago
network protocol++
10 Years Ago
Backup
10 Years Ago
merge from main
10 Years Ago
Initialize terrain alpha map with 1 if no texture to load was found
10 Years Ago
Merged /main/deploytosocket to main
10 Years Ago
merge from main
10 Years Ago
Projectile optimizations
10 Years Ago
Stone breakables anmd prefab implementations
10 Years Ago
Scene changes
10 Years Ago
Sign locking
10 Years Ago
Removed TerrainColorSet from some prefab scenes (no longer required)
10 Years Ago
Removed TerrainColorSet from a couple of rock prefabs (no longer required)
10 Years Ago
merge from changeset 6753
10 Years Ago
Fixed TerrainMeta edit mode errors on terrains that don't have all components
10 Years Ago
merge from main
10 Years Ago
some LOD meta file
10 Years Ago
Backup
10 Years Ago
Replaced TerrainColorMap with TerrainAlphaMap (color to be calculated from biome map)
10 Years Ago
Change sign text dialog Fixed chat opening when renaming sleeping bag Other sign sizes Fixed admin giving console text
10 Years Ago
merge from main