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134,421 Commits over 4,444 Days - 1.26cph!

3 Years Ago
Added bespoke Pinata PFX Updated to the new Albedo-AO texture from Matt Material tweaks Texture size optimization
3 Years Ago
Merge main -> ServerSideRagdolls
3 Years Ago
lined up wire on pinata a bit better
3 Years Ago
merge from item_store_order
3 Years Ago
added 2nd flame to script
3 Years Ago
merge from dec_weaponrack_updates
3 Years Ago
merge from b_shotgun
3 Years Ago
Adjusted base lock.
3 Years Ago
Setup M4 for all weapon racks.
3 Years Ago
Support rotating the brush with the movement direction of the mouse Set the paintbrush brush to use this mode instead of random rotation
3 Years Ago
Remove empty LOD group component from m4
3 Years Ago
spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
3 Years Ago
Setup legacy bow for single item racks
3 Years Ago
Legacy bow initial setup
3 Years Ago
Made the shelter easier to place.
3 Years Ago
Cleaned some priv code. Ensured shelter gives privilege to the owner.
3 Years Ago
Fixed building priv not showing on vitals.
3 Years Ago
player update, edited the holster positions of f1 grenade and hatchet
3 Years Ago
Fixed built in priv
3 Years Ago
Disabled useViewModelCamera on Birthday cake 10 prefab
3 Years Ago
Ensured lock can't be taken off door Swapped prevent building collider at door
3 Years Ago
player update edited unarmed idle pose and updated 2h explosive anims set with updated idle pose
3 Years Ago
tweaked related materials
3 Years Ago
better generic rust textures and metal base textures
3 Years Ago
Extended door collider
3 Years Ago
Disabled useViewModelCamera on Birthday cake
3 Years Ago
exported player update edited hatchet deploy so it is taken from over the shoulder and edited relaxed movement loop anims
3 Years Ago
detail maps tweaks
3 Years Ago
m4 viewmodel - added effects for shell eject
3 Years Ago
Fixed pinatas dropping too much canned tuna and low grade fuel
3 Years Ago
merge from main
3 Years Ago
Manifest rebuild (fast)
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
confetticannon default bp + craft
3 Years Ago
merge from legacy_shelter
3 Years Ago
Can no longer pickup door from legacy shelter
3 Years Ago
merge from birthday_cake_viewmodel
3 Years Ago
Added animator support for third person fractional reloading Recut Spas12 reload animations to demonstrate new behaviour Animator changes (for future player rig integration): Added params: reloadStop (trigger) canUseFractionalReload (bool) States: FractionalReloadStart FractionalReloadLoop FractionalReloadEnd
3 Years Ago
Merge from confetti_cannon
3 Years Ago
Merge from pinata
3 Years Ago
Better, safer fix for gibs Remove an array allocation when spawning custom gibs
3 Years Ago
Fixed more init issues when loading server-side ragdolls from a save. Limbs are not positioned correctly
3 Years Ago
Fix pinata spawning an incorrect amount of gibs when fully destroyed
3 Years Ago
Server loads limb positions from save files
3 Years Ago
Confetti cannon can be lit via an igniter and a lit torch
3 Years Ago
Further improvements to kinematic ragdoll sleep activating when it should, even on vehicles. Shh bby is ok
3 Years Ago
Be a bit more aggressive with ragdoll and dropped item sleep
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from main
3 Years Ago
Crafting cost (500 wood) First pass on pinata loot table