reporust_rebootcancel

134,415 Commits over 4,444 Days - 1.26cph!

3 Years Ago
Fix new issue with client-side ragdolls
3 Years Ago
Fixed chainsaw continuing to stay active and draining fuel if the player disconnects while the chainsaw is running
3 Years Ago
Much ragdoll init order refactoring, trying to sort out the brief trouble mainly when spawning while parented. Parent is now set before spawn, and a bunch of other stuff needed to change.
3 Years Ago
Merge from main
3 Years Ago
Fix team markers getting left on the map after disconnecting and reconnecting to another server if the player is not in a team on the subsequent server
3 Years Ago
merge from gingerbread_toggle
3 Years Ago
merge from main
3 Years Ago
Set gingerbread grade skin id to 2 (a skin that doesn't exist) Added an Always Unlock toggle that will bypass the skin field entirely, but still respects the Enable In Standalone option so we can disable/enable seasonal building grades
3 Years Ago
SkinDefault subsurface profile tweaks
3 Years Ago
merge from modelviewerfixes
3 Years Ago
Disable ginger bread skin for now - will be reenabled for Xmas
3 Years Ago
warning stickers deferred decals added decals to some barrels
3 Years Ago
exported player update rock animation set, updated rock entity with iktarget on left hand and updated unarmed idle pose with zero rotation on the pelvis
3 Years Ago
Prevent rendering if there are no passes created Invoke hiresscreenshot per pass
3 Years Ago
fix m4 shotgun playing wrong sounds with muzzle break attached m4 shotgun dryfire sound
3 Years Ago
FrankensteinMask Model and material setup
3 Years Ago
Some refactor and a bunch of distance check replacements.
3 Years Ago
Bit of cleanup
3 Years Ago
Merge main
3 Years Ago
Show `...` (animated) while waiting for ping from server instead of `?`
3 Years Ago
removing old textures
3 Years Ago
refreshed barrel art updated prefabs
3 Years Ago
merge from 2009 birthday commit
3 Years Ago
Distance check optimisation
3 Years Ago
Merge from mfm5
3 Years Ago
Rerun protobuf
3 Years Ago
wip merge from main
3 Years Ago
Fixed spraycan reskin not working on some older large box skins until the player reconnects
3 Years Ago
Rename property to PreventDuplicatesInQueue, false by default Expose the option on AutoTurrets via sentry.debugpreventduplicates (true by default)
3 Years Ago
Added a new AllowDuplicatesInQueue property for IOEntities Prevent AutoTurrets from being added to the queue more than once
3 Years Ago
Fixed double ParentChanging call
3 Years Ago
Fixed ragdoll parenting when a new clients enters network range
3 Years Ago
Updated world model as well.
3 Years Ago
Smoother candle cycle.
3 Years Ago
Small material/texture SSS/AO tuning for new lighting.
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
Gave server-side ragdoll a bigger head collider
3 Years Ago
Ragdoll eye pos fix
3 Years Ago
Merge from main
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
Fixed physics silliness when a client-side ragdoll had multiple arrows in it that overlapped each other
3 Years Ago
Merge in legacy_shelter
3 Years Ago
Possible fix for shelter error on build.
3 Years Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
3 Years Ago
merge from b_shotgun
3 Years Ago
merge from legacy_shelter
3 Years Ago
Add a response with the current state when running ToggleSpectateTeamInfo
3 Years Ago
Merge main -> ServerSideRagdolls
3 Years Ago
3p smg - eject shell fx - added firing anim & added to animator
3 Years Ago
Cherry picked relevant changesets from /main/texture-memory-review (cleaning up)