reporust_rebootcancel

115,467 Commits over 3,959 Days - 1.22cph!

5 Years Ago
▇▇▉ ▄▌▅▅▆▅▊ ▄▅█ ▊█▌▌▉ ▆▋▊▇▉█▊ ▋▆ ▋▅▊▋ ▇▆▋▉▆
5 Years Ago
▋▄▌▌▇ ▆▊▋▄ ▆▇▇▋
5 Years Ago
▆▌▅▊▍ █▆▆ ▌▌▉▉ ▄▊▄▊▍ ▆▅▍▇▌▅ ▋█ █▉▉ ▊▄▄▋▇▊▌▅▉ █▊ ▅▅▄ ▆▍▆ ▉▍▌▅ ▇▍▉▆▋██▊ █▅█▌▋▊▌▌
5 Years Ago
▋▉█ ██▉▋▋▋▉▌▋.▇▅▇▍▉▊▅▉▆▉▄▇▇▌▊▌ ▇▆▊▉▍▊ ▉▄▋▋█ ▉▇▋▊▌▋ ▊▊ ▌▄▅▌▅█▉▆▅▉ ▅▄▊▌▌██ ▌▇▌▋ ▊▆ ▆▌▅▉ ▆█▌▅▊ ▊▅▌▌▅ ██▄ ██▇▉▊▊▌▊█
5 Years Ago
▆▆▋ ▆▄▊▇▆▊▅ ▅▄▊▊▊ ▇▅▄▅▅▄▇▌▄ ▆▅▌▆▄█ ▆▆ ▉▊▅ ▄▍ ▄▇▍▉█▅▋▅ ▌▆▌▍▄ ▋ ▊▋▇▄▌▇ ▋▍ ▌▌▄▅▅▌▌
5 Years Ago
Tidied up debug stuff
5 Years Ago
Now only one instance of each model type ends up in each sheet.
5 Years Ago
Engine part world model changes
5 Years Ago
Remove unused code in VehicleTerrainHandler
5 Years Ago
Fix NRE with performance stats refresh on removing engine.
5 Years Ago
- Made the magnet snap zone on the vehicle lift smaller.
5 Years Ago
- Move clientInEditMode data down from ModularCar to BaseModularVehicle where the variable is actually used. Protocol++
5 Years Ago
Move sprinkler audio source closer to the particle effect source (fixes audio from sprinklers mounted to ceilings getting occluded)
5 Years Ago
▉▉█▇▍ ▌▆▋▉▌ █▍▉'▍ ▇▋▇█ ▌▋▌▅▇▌ ▇▇▄▊ ▉▆ ▍▌▍▇▄▊█▍▋ ▌▊▍▍▋█▌, ▆▊▄▌▊▊▆ ▉▆█▆▊ ▍▉▋▉▅▆▌▉▄▅▍ ▊▆█▊▍ ▄▍▅ ▊█▉▅█▊ ▋▉ ▇▊█▅▊ ▇▌ ▍▆▅▅▌ ▊▌ ▌ ▌▅▋▇▉▆▍▆▉ ▆▆▊▆██ ▇▍ █▋▉ ▍▉▍▆▆█ ██▌▍▄ █▋▉▊ ▄▊ ▆▅▆▇ █▍▌▇▋. ▊▉ ▋▌▅, █▌▆▍▆▅ █▅▅▌ █▇▉▆▋▌▊ ▋█▊▋▆▉▆█ ▊▄ ▍▉▌▌▋▄ ▋▊▊▉▊▇ ▌▆ ▅.
5 Years Ago
Refresh performance stats properly with engine inventory changes, and general code cleanup
5 Years Ago
Check IO ent of a wire exists
5 Years Ago
Fixed animated direction effect on wires showing while hose tool is equipped and vice versa
5 Years Ago
Fixed code not getting run when on the lift, meaning engine icons didn't always show as locked when containing items
5 Years Ago
Better flattening...
5 Years Ago
▇▌▆▄▆▉▉▋ ▋▊▄▇▇ ▌▅ ▍▌▋▊▇▄▊▇▋ ▌▉▍▍▍▇ ▋▇▉▆▍▇ █▌ ▋█▄ ▇▉▄▆ ▊▅▉ █▄▄▍▌▇▄▋ ▉▉ ▆▋▊▊▌▇▌▋▋ ▅▌▋▉▄▍▆▇, ▋▅▆█ ▆▇▇█▌▇ ▋█▆▆▅▌ ▍▊▄ ▌█▉▅▅▉▌▄▊ ▋▉▍▍ ▊▍▆▊▆▄▄ █▆▅▍▍▄▇█▍ ▋ ▌▉█▍█ ▌▆▍▅▍▇ ▆▊/▋▇▇
5 Years Ago
Increase push rotation force
5 Years Ago
Fixed water catcher losing fresh water if connected to a water barrel filled with salt water
5 Years Ago
Increase engine drive power a little
5 Years Ago
▆▊▉▅█ ▄▋▋▆▅_▅▅▊▋▇ █▅▆▉▌, ▉▊▊▇█▍██▌ ▅▆▆ ▍▅▉▆▅▄▄▅▄, ▅▆▉▅▄ ▌▉ ▄▉▉▅▍_█▆▊▄▅ ▋█▉▇▌▅. ▌▌▆█▆ ▅▇▄▅█▌ ▇█▄ ▅▇▅▍ ▇▆▊▅▇█▍▌▅▄ ▇▉ ▉▋ ▆▅▊ ▇▌ ▇▆▍▆█▍▉▊▌ ▆▍▍█▇.
5 Years Ago
skin approval
5 Years Ago
▋▋█ ▉▄██▆ ▍▄▍▌▉▅▆▊▌ ▇▉▊▅ ▍▅▇▅ ▄▍▊▄▋▅█▋
5 Years Ago
▆█▋▇▊▉▄▋ ▋▊▅▄▌▊ & ▉▍█▋█▆▄▊ ▍▍▄▇ ▄▄, ▋▍▋▆▇▄▅▄▌ ▇▇▍▍ ▄▍▅▄▉█, █▋▄▄▇▄, ▊▇▉▉▋▆▆▉▍ ▍▌▌▍▋▌▉
5 Years Ago
[D11][UI][#3921] Moved save zone notification[#3916] Altered oxygen bar. Removed unneeded component in game options
5 Years Ago
Storing models used to make better use of UV space.
5 Years Ago
[D11] - Tweaked AO settings
5 Years Ago
[D11] [UI] Renaming a sleeping bag or bed no longer opens a popup dialog before the OSK. Renaming sleeping bags/beds now correctly cancels the renaming if profanity is detected.
5 Years Ago
Limit extrapolation for dropped items to 200ms to prevent from sliding too much and going underground.
5 Years Ago
[D11][#3915] Auto authorise players when placing Tool cupboards
5 Years Ago
Stone tier new blocks, includes models/gibs/col
5 Years Ago
▌▋▉▍█ ▉▌▊▌ ▋▇▉▌▇▇▄▋▌▄▄▌▋
5 Years Ago
Refresh setup menu when connecting/disconnecting
5 Years Ago
Codegen
5 Years Ago
Don't show team leader's death marker to everyone
5 Years Ago
Update map note handling
5 Years Ago
Merge from main
5 Years Ago
server fix
5 Years Ago
[D11] - update to water / colour grading
5 Years Ago
▄▇▄▊▊ █▅▅▍ ▆▇▌▉▉▌_▊█▉▊▆▍_▄▋▅
5 Years Ago
Planters are now stackable (10) Fixed small planter repair cost
5 Years Ago
Replace dev art engine internal icons with official art. In icon info, show "quality" instead of tier, with clearer text.
5 Years Ago
merge from farming2
5 Years Ago
▇▍▉▊ ▇▅▌▊▇▇▊▍▅▍ ▇▉▇█▉ ▇▆▌▌ ▇█▆▄▋ ▋▍█▋▌▅▉█▄▌▆█▇
5 Years Ago
Disable shadow casting on hose line renderer, seems to fix the flickering issue when particles are on screen
5 Years Ago
Remaining biome volume stuff & TOD exposure iterations
5 Years Ago
Highlight vehicle modules with the hammer in the same way that building components are highlighted