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132,990 Commits over 4,293 Days - 1.29cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Moved wind turbines to their original positions Scene2Prefab
4 Years Ago
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4 Years Ago
Dome radar polish Material and mesh improvements Added snow via vertex color
4 Years Ago
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4 Years Ago
Vehicle lighting setup
4 Years Ago
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4 Years Ago
Asphalt FX fixes
4 Years Ago
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4 Years Ago
More surface material FX into snowmobileBase (WIP)
4 Years Ago
replaced snowmobile driver pose with a blendtree for leaning tests
4 Years Ago
updated snowmobile driver pose for an anim, also added leaning anims
4 Years Ago
Only update impostor batch buffers when they are dirty.
4 Years Ago
Replaced military hangars with garage modules Added a temporary collider to the garage modules Fixed dressing and terrain around the garage modules Added dressing to the dome radar interior Added additional cover
4 Years Ago
wip toggling ai data with door locked status
4 Years Ago
Initial basic move/cover points for new dome art changes
4 Years Ago
Fixed floating rocks Fixed terrain poking inside the dome radar Fixed floating crate Improved LOD distances on the antennas Fix for player getting stuck on dome radar railings
4 Years Ago
Adding work in progress garage
4 Years Ago
Dome radar update / Added an interior mesh to the dome radar building
4 Years Ago
enabled read/write on a couple of the new meshes, for navmesh support.
4 Years Ago
First loot spawning pass
4 Years Ago
merge from main
4 Years Ago
merge from arctic_bases
4 Years Ago
Don't try to match terrain roll, only pitch
4 Years Ago
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4 Years Ago
Nixed the asphalt spin because the car fx doesn't fit it
4 Years Ago
Positioning fix
4 Years Ago
Sparking skis (2/2)
4 Years Ago
Entity.proto edit to better match what's on Aux (help with merging)
4 Years Ago
Merge from spraycan
4 Years Ago
Merge from spraycan/freehand_depth
4 Years Ago
Better uv's Material fix
4 Years Ago
Disable "Play On Show" for snowmobile ski smoke ParticleSystemCull script
4 Years Ago
Added support for hard surface ground FX for wheels (make snowmobile FX wheely good)
4 Years Ago
Experimenting with more depth on freehand spray
4 Years Ago
Ski sparks on asphalt 1/2
4 Years Ago
Fixed mips of spray icons Disabled sprays on trees (might revisit later)
4 Years Ago
A snowmobile now spawns in the arctic base hangar, with 20 fuel inside.
4 Years Ago
Merge Snowmobile -> Arctic_Bases
4 Years Ago
Arctic base roads are now snow material instead of dirt, will work well with snowmobiles
4 Years Ago
skin approval
4 Years Ago
updated ik hand positions
4 Years Ago
updated snowmobile rig for rear suspension tests, updated skinning on all models
4 Years Ago
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4 Years Ago
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4 Years Ago
Arctic base scientists now spawn with a 50% chance to be able to use healing items. AI prefab update. S2P.
4 Years Ago
merge from main
4 Years Ago
Scientist loadout for healing item
4 Years Ago
merge from main