reporust_rebootcancel

154,396 Commits over 4,536 Days - 1.42cph!

3 Years Ago
Store Prefabs and some Building Skin views
3 Years Ago
merge from save246 - Staging wipe
3 Years Ago
exported CNY spear admire animation
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
merge from metal_detector
3 Years Ago
Merge from main
3 Years Ago
merge from death_marker_compass
3 Years Ago
merge from plant_ripe_stage
3 Years Ago
merge from fix_repair_bench_sfx_2
3 Years Ago
merge from fix_item_equip_swap_slots
3 Years Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Force NVG scale 1 and distortion 0 in profile.
3 Years Ago
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3 Years Ago
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3 Years Ago
Expose show death on compass in the options menu (User Interface section)
3 Years Ago
Missed another use of useContinuousCollision on gibs
3 Years Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from hazmatpipefixes
3 Years Ago
Fixed all diver suit pipe variations appearing all the time (moved all pipe renderers into a child tranform and turned that on and off via backpack notify component)
3 Years Ago
Merge from backpacks
3 Years Ago
Adjust m39 height on backpack
3 Years Ago
Adjust m39 height on backpack
3 Years Ago
Adjust m39 height on backpack
3 Years Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
3 Years Ago
large backpack sound tweak
3 Years Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
3 Years Ago
Add global.showDeathMarkerOnCompass convar
3 Years Ago
Cityhall progress
3 Years Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
3 Years Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
3 Years Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
3 Years Ago
Merge from main -> backpacks
3 Years Ago
Abyss hazmat helmet02/03 pipe fixes
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
player update. exported/setup knife anim set. edited skinning/butcher/bone and combat knife entities and created two holdtypes, one for 3 of the knifes to share and one for the comabt knife because it has a unique deploy anim
3 Years Ago
Abyss hazmat helmet01 pipe fixes
3 Years Ago
Updated view model and textures
3 Years Ago
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3 Years Ago
fixed animation culling issue
3 Years Ago
Arctic Suit pipe fixes
3 Years Ago
Embrasures and shutters also rotatable using R when being deployed