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97,182 Commits over 3,653 Days - 1.11cph!

5 Years Ago
Fixes to structure Added cleaner looking barrels variants into props Removing greybox/whitebox models
5 Years Ago
[D11] add a cached 2k map
5 Years Ago
Oilrig final models and colliders + prefabs for potential re-use Scene organization cont'd
5 Years Ago
[D11] [UI] Added community hub assets for testing. (Currently placeholder art).
5 Years Ago
[D11][TUTORIAL] Fixed player spawn tutorial bug spawning away from campfire <hopefully> will need to tidy up if confirmed. Tutorial camp fire now uses correct message
5 Years Ago
[D11] Initial support for Rich Presence strings on xb1
5 Years Ago
Add WorkshopSkin and MaterialReplacement components to skinned entities in prefab preprocessing to avoid runtime stutter
5 Years Ago
[D11] MyGames WIP - ScrollRect now moves, updated NavigationBar and added Refresh command
5 Years Ago
[D11][TUTORIAL] Fix for respawn buttons losing select focus
5 Years Ago
[D11] Removed a few duplicate entries from D11 translation file
5 Years Ago
Storing Airfield lighting in a standalone prefab for now.
5 Years Ago
Fluorescent prefabs.
5 Years Ago
[D11] Server startup null ref exception fix (observed with 'QA Builders' db state).
5 Years Ago
[D11] Server memory lightweight runtime monitor.
5 Years Ago
rand switch implementation
5 Years Ago
[D11][TUTORIAL] Quick practice now now set to load Craggy Island, removed unused script
5 Years Ago
[D11][TUTORIAL] Fixed missing script issue, updated localisation
5 Years Ago
Rolling back 21020 and 21027
5 Years Ago
[D11][UI] Changed how Options button hints Create server hints enabled. Added hints and option names to translation file
5 Years Ago
Updated camera with Toms new model
5 Years Ago
network++ (MT merge conflict)
5 Years Ago
Loading screen status tweaks when spawning and respawning
5 Years Ago
[D11] Enable player save for both xb1/ps4
5 Years Ago
[D11] Reduced PS4 save data block size to BLOCKS_MIN (96) / ~3Mb
5 Years Ago
Oilrig LODs + scene reconstruction and cleanup for scene2prefab
5 Years Ago
[D11] Initial support for controller vibration xb1
5 Years Ago
[D11] Plugin needed for controller vibration support on xb1
5 Years Ago
Merged in new changes to military tunnel from branch.
5 Years Ago
Scene2prefab military tunnel
5 Years Ago
Merged from main
5 Years Ago
Set up navigation obstacles around new fires at Military Tunnel.
5 Years Ago
[D11] [UI] added in the live server stats to the pause menu carousel
5 Years Ago
Fixed that sometimes entities were missing until they sent a new network update when switching spectate targets
5 Years Ago
Fixed netgraph
5 Years Ago
[D11] WIP My Games/My Servers
5 Years Ago
[D11] [UI] Server define fix in UILeaderboards.cs.
5 Years Ago
FluorescentLight from branch.
5 Years Ago
Cleanup. Proplight prefabs.
5 Years Ago
5 Years Ago
Fixed NRE in rowboat wake effect
5 Years Ago
Finished most of interaction code Toggled gerstner back on; integrated w/ interaction Changed rowboat prefab to use interaction-based wake Added native path entry points
5 Years Ago
M39 sounds
5 Years Ago
copter work
5 Years Ago
[D11] [UI] Cleaned up data set functionality, and enabled basic scrolling functionality for leaderboards that extend beyond the max visible limit.
5 Years Ago
merge from main
5 Years Ago
updates to minicopter animator and control poses
5 Years Ago
updated sitting pose, updated animator
5 Years Ago
[D11][UI] missing file from previous commit
5 Years Ago
[D11][UI] Preset server settings implemented. Additional art and current server definitions
5 Years Ago
[D11][TUTORIAL] Changed camp_fire object to a new tutorial camp fire prefab