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97,875 Commits over 3,683 Days - 1.11cph!

6 Years Ago
fixed items missing hostile score
6 Years Ago
hostile warning UI fixes
6 Years Ago
added diving gear to square crates updated scuba underwater crates with better loot
6 Years Ago
px error fix
6 Years Ago
px error fix
6 Years Ago
hostile warning when drawing weapons
6 Years Ago
Compound chll area dressing / added overgrowth to empty areas
6 Years Ago
chill zone decal
6 Years Ago
More efficient prevent movement volumes Untagged pointlight on hobobarrel_AlwaysOn Scene2Prefab compound
6 Years Ago
scene2prefab
6 Years Ago
scene2prefab
6 Years Ago
scene2prefab
6 Years Ago
manifest
6 Years Ago
extra sentry gun chillzone updated barbed wire update plugins rebuild building supplies vending machine updated added lowgrade to resource VM
6 Years Ago
scene2prefab
6 Years Ago
Dive mask UI fix
6 Years Ago
merged from main
6 Years Ago
More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
6 Years Ago
tweaked light materials
6 Years Ago
Changed the way the crafting queue limit works (correctly handles half stacks in the queue etc)
6 Years Ago
adjusting building supplies cost
6 Years Ago
added chill area to compound added additional vending machine flare cost reduced (less gp from recycle)
6 Years Ago
fixed scientist sentry guns being destroyable fixed compound vending machines only selling tshirts after a load
6 Years Ago
Underwater vegetation tweaks
6 Years Ago
Underwater vegetation
6 Years Ago
A couple more tweaks to AI.
6 Years Ago
Yet another AI tweak.
6 Years Ago
AI improvements at Compound.
6 Years Ago
Spawn underwater rock formations
6 Years Ago
Bug fixes Out of bound prevent movement volumes now work correctly compound scene2prefab
6 Years Ago
Network++ Save++
6 Years Ago
Manifest
6 Years Ago
Scene2Prefab
6 Years Ago
Merge from compound_monument
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed mountable NRE when destroyed from moving into an invalid position
6 Years Ago
Couple of fixes scene2prefab compound
6 Years Ago
Updated rules sign
6 Years Ago
Tweaks to AI at Compound. Unfreeze NPCs due to bad tweaks. Stationary NPCs now actually return to their spawn post properly.
6 Years Ago
Scene2Prefab
6 Years Ago
Stationary scientists can return to spawn.
6 Years Ago
Increased stopping distance slightly for waypoint paths, to ensure Scientists don't get stuck while pathing.
6 Years Ago
Cleaned out old IsHostile function.
6 Years Ago
NPC vending machine prefabs
6 Years Ago
ch47 no longer visits shitty monuments
6 Years Ago
additional sentry turrets in compound
6 Years Ago
NPC turrets clean up sleepers after 20 minutes fixed NPC turret aim offset on sleepers
6 Years Ago
Switched out scientist type for compound spawners. Scene2Prefab
6 Years Ago
peacekeeper scientist