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126,647 Commits over 4,109 Days - 1.28cph!

5 Years Ago
Marge from canoe (craftable kayak + paddle fixes)
5 Years Ago
Adjust various components to new model Removed overrides from gibs Item tweaks
5 Years Ago
Fixed rotation and scale for kayak and gibs.
5 Years Ago
merge from door_controller_tweaks
5 Years Ago
corrected typo on HBHF
5 Years Ago
IndividualSpawner work
5 Years Ago
Added support for the kayak to modify the mount pose while not holding a paddle Adjusted mount positions
5 Years Ago
Realigned kayak model to line up with model import Removed inWater checks, they're not needed since we're placing on water
5 Years Ago
Merge FixGlassMaterial -> Main
5 Years Ago
Make glass pane actions client-side only
5 Years Ago
Clear damage decals on car modules if the car reaches full health from repairs
5 Years Ago
Don't display paddle on back while holstered Fixed orientation of paddle when thrown
5 Years Ago
Disable decals on repair hammer hits. Don't visibly break things that we're repairing.
5 Years Ago
Remove glass crack hit decals when glass breaks
5 Years Ago
Move DebugUtil methods into DebugEx
5 Years Ago
Remove unused animator params on paddle vm
5 Years Ago
Lowered max yaw on kayak (was 90, now 70) Kayak icon and deploy volume setup
5 Years Ago
Switch cockpit module glass to the right material
5 Years Ago
Fixed not saving deleted connections during an autosave
5 Years Ago
Auto save dialogue graph when making a new connection or deleting a connection
5 Years Ago
WIP setup for deployable kayak Added 2 dismount points on the kayak so the player doesn't dismount into the water by default
5 Years Ago
Merge from main
5 Years Ago
kayak & paddle sounds
5 Years Ago
Update dialogue graph style sheet to remove pixel warnings
5 Years Ago
Added token/english labels to choice ports Added an error message if a dialogue node has no shortname when saving (but still save)
5 Years Ago
vm paddling anim updates
5 Years Ago
IndividualSpawner
5 Years Ago
removed crate/barrel spawns from fishing village, added additional sentries, no longer spawn in arctic
5 Years Ago
safe zones + sentries
5 Years Ago
boat vendors
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from storagemonitor
5 Years Ago
Compile fix
5 Years Ago
Merge from main
5 Years Ago
Codegen (IOEntity.Server_RequestData now has CallsPerSecond check?)
5 Years Ago
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5 Years Ago
Run S2P on relevant monuments
5 Years Ago
Monument scene updates
5 Years Ago
Tools
5 Years Ago
prefab updates
5 Years Ago
merge from main
5 Years Ago
backup
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Tools
5 Years Ago
Prefab updates
5 Years Ago
paddle vm animator blendtree updates
5 Years Ago
tweaked Kayak LODing distance
5 Years Ago
Hooked up axis parameters