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116,212 Commits over 3,959 Days - 1.22cph!

5 Years Ago
Fixed cable material not getting fog
5 Years Ago
Added missing override shaders in conversion tool compatibility list
5 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
5 Years Ago
Fixed broken engine sound
5 Years Ago
Code review: Correct skid sound create/destroy
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Comment edit only
5 Years Ago
Pass notification channel to the backend
5 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
5 Years Ago
merge from main
5 Years Ago
[D11] Adds some basic onscreen network packet stats
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
project_gaea latest
5 Years Ago
Cargoship WIP
5 Years Ago
Cargoship scene prep Unsaved junkyard file
5 Years Ago
Cargoship & shipping container decal spec weirdness fixes.
5 Years Ago
Junkyard volumes & S2P Related prefab fixes
5 Years Ago
Organized the junkyard scene to make it easier to work with
5 Years Ago
set instruments with viewmodels to use them updates to cowbell vm position tweaked RecentlyPlayedThreshold value on Trumpet
5 Years Ago
Fixed mismatch between hair types.
5 Years Ago
trumpet animator and anim meta updates
5 Years Ago
guitar viewmodel updates, bass and jerrycan prefabs
5 Years Ago
cowbell viewmodel, prefab, animator, anims
5 Years Ago
[D11] 79 Prefabs with particle systems checked and optimised
5 Years Ago
[D11] + Bunch of Compound LOD's adjusted for server
5 Years Ago
Updated all shaders
5 Years Ago
Updated ASE to 1.7.1.12
5 Years Ago
Spacesuit viewmodel
5 Years Ago
[D11] + Bunch of Airfield LOD's adjusted for server
5 Years Ago
Fixed compile errors
5 Years Ago
New instrument views
5 Years Ago
flute, jc guitar, tambourine, tube done
5 Years Ago
bass done
5 Years Ago
forest pop v3 backup More detailed and realistic snow splat Arid biome is more green upon the coast
5 Years Ago
[D11] Lighthouse SLOD
5 Years Ago
Cowbell done
5 Years Ago
Added HeldEntity.FirstPersonArmOffset, .FirstPersonArmRotation, .FirstPersonRotationStrength Added PlayerModel.ParentArmsToCamera()
5 Years Ago
[D11] + Wooden_crate_a restored to its previous self
5 Years Ago
[D11] Bandit Town and Airfield SLODs
5 Years Ago
Don't hide worldmodels in FirstPersonWithArms
5 Years Ago
Renamed ClampThirdPersonPitch to ClampPitch, gets a turn in first person mode too
5 Years Ago
cherrypicking 42527, 42546, 42563
5 Years Ago
[D11] + Bunch of assets adjusted for in server
5 Years Ago
Merge from main
5 Years Ago
LOD's set up for cave roots and shadows turned off for overgrowth
5 Years Ago
xylophone camera
5 Years Ago
drumkit view
5 Years Ago
Overgrowth LOD set up
5 Years Ago
[D11] collapsed wooden cabins a and b