reporust_rebootcancel

116,187 Commits over 3,959 Days - 1.22cph!

5 Years Ago
Fixed double deploy sfx on jerry can guitar
5 Years Ago
Compile fix
5 Years Ago
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5 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
5 Years Ago
Remove old data
5 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
5 Years Ago
Minimum note time
5 Years Ago
WIP moving note data into scriptable objects
5 Years Ago
Move vehicle loot into the right container
5 Years Ago
Crafting category icon
5 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
5 Years Ago
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5 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
5 Years Ago
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5 Years Ago
Ported materials using standard wind from main
5 Years Ago
Added lit base wind set
5 Years Ago
Updated generic wind displacement
5 Years Ago
Fixed lit base skipping particle accum
5 Years Ago
Updated terrain blend materials from main
5 Years Ago
Code review: Convert [SerializeField] in ItemModVehicleModule to Rust style
5 Years Ago
Code review: Fix rowboat inited vs. IsSpawned.
5 Years Ago
Converted materials with standard shader
5 Years Ago
Fixed conversion tool double sided setting
5 Years Ago
Code review: Duplicate code into GetDriver and IsDriver rather than reusing GetDrivers, so that they're not using a list.
5 Years Ago
Code review: Pass a Facepunch.Pool list to GetDrivers instead of using a permanent cached list.
5 Years Ago
Fixed cable material not getting fog
5 Years Ago
Added missing override shaders in conversion tool compatibility list
5 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
5 Years Ago
Fixed broken engine sound
5 Years Ago
Code review: Correct skid sound create/destroy
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Comment edit only
5 Years Ago
Pass notification channel to the backend
5 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
5 Years Ago
merge from main
5 Years Ago
[D11] Adds some basic onscreen network packet stats
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
project_gaea latest
5 Years Ago
Cargoship WIP
5 Years Ago
Cargoship scene prep Unsaved junkyard file
5 Years Ago
Cargoship & shipping container decal spec weirdness fixes.
5 Years Ago
Junkyard volumes & S2P Related prefab fixes
5 Years Ago
Organized the junkyard scene to make it easier to work with
5 Years Ago
set instruments with viewmodels to use them updates to cowbell vm position tweaked RecentlyPlayedThreshold value on Trumpet
5 Years Ago
Fixed mismatch between hair types.
5 Years Ago
trumpet animator and anim meta updates
5 Years Ago
guitar viewmodel updates, bass and jerrycan prefabs
5 Years Ago
cowbell viewmodel, prefab, animator, anims
5 Years Ago
[D11] 79 Prefabs with particle systems checked and optimised