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121,143 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Added 3 more instrument playing animation slots and associated enums
6 Years Ago
Fixed weird tooltip hover location on map markers
6 Years Ago
Added some more checks to limit markers to 1
6 Years Ago
Fixed not being able to open the map in spectator mode
6 Years Ago
Fix achievements UI opening after closing map screen on custom servers Fixed achievements UI open sfx being played after closing the map every time
6 Years Ago
ammo info fix for thrown melee weapons
6 Years Ago
Phrases
6 Years Ago
Changed inspector foldout style because the previous version was preventing propertydrawer editing (Unity bug?)
6 Years Ago
Auto size Report Cheater button text on death screen
6 Years Ago
fixed bradley sometimes not moving
6 Years Ago
skin approval double door PropRenders
6 Years Ago
Fix modifying list within foreach
6 Years Ago
Only clamp Application.targetFrameRate as client.
6 Years Ago
Merge from main
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Cherry picking 40730 & 40731
6 Years Ago
ProceduralCliffTest scene update
6 Years Ago
Search for best solution instead of first solution
6 Years Ago
trumpet - updated clip names, updated override controller
6 Years Ago
cowbell - re-positioned prop flute - reduced clips to end on note position
6 Years Ago
xylo anims and ik targets update
6 Years Ago
Camera movement works in prefab staging scene
6 Years Ago
cherrypicking 40724
6 Years Ago
Fixed editor constantly writing changes when selecting a prefab asset. Scene camera only updates when editing a prefab instance.
6 Years Ago
[D11] remove debug log
6 Years Ago
[D11] [UI] WIP Map Screen Control changes.
6 Years Ago
[D11] Server now has authority on delayed ents.
6 Years Ago
[D11] + Junkyard removal of objects and scene to prefab
6 Years Ago
[D11] Added 43 Vertex shading LODs from launch site scene
6 Years Ago
Footstep decal rotate
6 Years Ago
Fixed some decals spawning sidewards (HDRP IVersionable ordeal) Decals Test scene
6 Years Ago
merge from main
6 Years Ago
added tesla coil to electrical loot table, available at compound for 75 scrap
6 Years Ago
Cherry picking 40712 & 40713
6 Years Ago
ProceduralCliffTest scene update
6 Years Ago
Better handling when no end piece can be placed or no end pieces exist at all
6 Years Ago
[D11] + Powerplant removal of objects and scene to prefab
6 Years Ago
Procmap Powerlines - baked LODs rework
6 Years Ago
Merge from main d11 branch
6 Years Ago
Cherry picking 40701, 40702 & 40704
6 Years Ago
Whitespace
6 Years Ago
[D11] + Train yard removal of objects and scene to prefab
6 Years Ago
Wrong material set on skin variant
6 Years Ago
ProceduralCliffTest scene + test assets
6 Years Ago
Skin material replacements
6 Years Ago
TerrainAnchor extents / offset are scaled by object scale
6 Years Ago
PlaceCliffs baseline
6 Years Ago
Fixed LODGroups not getting cleaned up
6 Years Ago
[D11] + Supermarket objects removed/scene to prefab
6 Years Ago
Lightpost_a,b - baked LODs rework