111,922 Commits over 3,928 Days - 1.19cph!
[D11][Tutorial] fixing some errors found when switching defines
[D11] Adjustment for achievement #28 trigger
[d11][Audio] Added ui radial select sound, improved existing radial sounds and delete spawn audio
[D11][Tutorial] updating branch
[D11][Tutorial] wip single player merge
[D11][UI] changed the way that the ingame carousel loads in its scenes
[D11] Enable ChunkBasedCompression on Jenkins builds
[D11] Monument detection achievement #8
[D11] Fix for crash when trying to use a research table with no item selected
Fix compound static refinery one user
[D11] Add in some jenkins clean options, not done yet
Compound progress.
New lit version of the detached streetlight.
Distance flares, light occlusion and distance fading into radtown proplight prefabs.
Fixed light DistanceFlares being all the wrong color.
Compound lightig backup.
Instancing fixes (including ps4 frustum culling)
[D11][Tutorial] Added tutorial saving hooks (actual saving not implemented yet only stores for the current session), converted hints to use new saving method
More proper fix for river sink
[D11] [UI] Fixed staff credits not scrolling.
Fixed boats sinking on rivers (derp); protocol++
[D11] Added Achievement trigger test
[D11] Fix for Create Server menu becoming unresponsive if pressing 'Back' during a page transition
adds remove from crafting sfx
▍▇▄ ▍▊▉▊▆▉ ▆▌▅▋▅▊▋ ▌█▊▆▌ ▊▄ ▍▅▍▌▋▋▊ ▋▅▆▅▌▄▇ ▍▅▍▊▄▆▅ ▉█▄
adds removing from crafting sfx
[D11][UI] Create server menu changes and fixes
[D11] Change description for Trophy #26
[D11] Change to achievement #26
[D11] Fix for crash when trying to click 'Use' with any item that uses a planner, without a current construction (eg seeds)
[D11][UI] Added server function to send map ping as ints and allow team filtering
Adds primary and secondary interaction sfx
Adds primary and secondary interaction sfx
[D11][Tutorial] Reduced helicopter damage from 80 to 20 per hit
[D11][Tutorial] Fix for actions interrupting other higher priority messages being displayed
[D11] [UI] Increment Network Protocol. Added sleeping bag info to death screen (placeholder). Fixed warnings for invalid state names. Fixed misc warnings in editor. Changed menu tip to always randomise instead of only randomising on first enable and incrementing after that.
[D11][Tutorial] Changed hint text action to support always on messages, updated passive tutorial actions
[D11][Tutorial] Passive tutorial actions no longer block other passive actions
[D11][Tutorial] Commented out log spam
[D11][UI] added in the hints for the monument info slideshow, and fixed the colour of the crafting bar on the HUD
Fix for trying to dynamically spawn network entities
a couple of shutdown fixes