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121,142 Commits over 4,018 Days - 1.26cph!

6 Years Ago
culling compound tarps way sooner
6 Years Ago
truck cabin material assignment fixes
6 Years Ago
Improved launchsite office buildings baked LODs visuals, shorter LODchain
6 Years Ago
Fixed tambourine animations
6 Years Ago
Fixed incorrectly assigned animations on cowbell
6 Years Ago
Disable repeat animations and increase idle delay on trumpet
6 Years Ago
Enabled animation flags for drum kit
6 Years Ago
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
6 Years Ago
Allow hand layer animations on static instruments
6 Years Ago
Disable repeat animations and add an animation idle delay, used on flute for better state management
6 Years Ago
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6 Years Ago
New "fun" category for Items Move all instruments into new category
6 Years Ago
Instruments inventory loadout option
6 Years Ago
Add an option to IO entities so paired devices can be cleared (generates a new token for it)
6 Years Ago
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6 Years Ago
Xylobone note hookup
6 Years Ago
Missed one area.
6 Years Ago
Hooked up drum sit anim
6 Years Ago
Mountables can now loop an animation
6 Years Ago
Smarter way of doing local volumes. S2P.
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Entity pairing notification, moved new entities to electrical category too
6 Years Ago
Remove an old change that isn't required anymore
6 Years Ago
Require hammer or wire tool to rename
6 Years Ago
Merge from main
6 Years Ago
New entity info command, allow it to have different payloads per entity type
6 Years Ago
Merge from main
6 Years Ago
Remove the old building info and entity info code - new IO entity auth method
6 Years Ago
Fixes, scene & s2p
6 Years Ago
Scene backup
6 Years Ago
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6 Years Ago
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6 Years Ago
Skeleton arms and cursed cauldron LOD optimization
6 Years Ago
Fuel tanks / Additional LODs
6 Years Ago
Scene
6 Years Ago
Scene2Prefab excavator
6 Years Ago
Giant excavator, fixing some prefabs that lost RendererLOD scripts when saved last time
6 Years Ago
Fix for delayed entity creation
6 Years Ago
Scene & prefab tweaks.
6 Years Ago
Backup
6 Years Ago
Xylobones audio files and sound defs
6 Years Ago
30% darker albedo on tier2 metal doors
6 Years Ago
Backup
6 Years Ago
[D11] Latest delayed ent/cached ent code... still WIP
6 Years Ago
[D11] [UI] Removed duplicate code from map virtual cursor.
6 Years Ago
anim and override updates, re-populated slots on main player animator
6 Years Ago
[D11][UI] Visual changes to the front end, Enabled player info widget in all screens that need it, fixed issue with controls screen
6 Years Ago
[D11] [UI] Further WIP Map control changes. (Focus and Zoom input still WIP).
6 Years Ago
[D11][UI] Visual tweaks to the option menu and implemented all option to as nested prefabs