121,151 Commits over 4,018 Days - 1.26cph!
Scene
More localised post tests
Hooked up drum kit sfx, IK tweaks
Hook up bass guitar notes
Xylophone hand positions and view position adjustments
Hook up trumpet animations
WIP suspension/steering setup
Can now right click anywhere on the map to move the current marker to the position under the cursor
Convar for command server port, defaults to game server port + 1, set to negative to disable it
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.
WIP sounds+defs for bass guitar, drums, and pvc flute
tweaked alpha cutout on some LOD materials
xylophone - updated existing ik targets
Foliage shader now SRP compatible
tesla coil rapid fire fix
xylophone - player anim and override controller updates
updated tuba holdtype position and camera view
Scene & local post profile.
fixed horse corpses not despawning until looted once
Baked LODs for launchsite warehouses
Replacement materials set
fixed a unassigned LOD material in compound
Skin material replacement setup
fix for not being able to mount/lead horses which got stuck during a sprint
[D11] 17 vertex shading LODs from launch site added
material fixes, skin stuff
[D11] + Updated game manifest (Josh)
[D11] + Removal of objects in Trainyard/Scene to prefab.
[D11] Core Buildables LODs
Subtracting
40525 40520
40507 40505
40504 40502 (possibly source of recently introduced client freeze)
[D11][UI] Updated NPToolkit for ps4 to include methods to collect information for TRC 4210
Implemented cosmetic changes to purchase information page
Implemented price display for TRC 4210
Added ps+ icon to ps4 controler icons
merge from map_improvments
Show BenchmarkInfo
Set benchmark report results
Rocket factory baked LODs
Scene2Prefab
[D11] fixed 2 assets with incorrect scaling
Report at the end of the benchmarks
[D11] + Powerplant objects removed/Scene to prefab
Run benchmarks via Benchmarking class
Rename ClothingBenchmark scene
Giant Excavator - baked LODs rework
changed flute anims used in player controller
flute override controller changes