reporust_rebootcancel

97,275 Commits over 3,653 Days - 1.11cph!

7 Years Ago
Plugin updates
7 Years Ago
7 Years Ago
7 Years Ago
Fixes
7 Years Ago
Rebuilt plugins
7 Years Ago
Merged from main
7 Years Ago
Merge from culling-wip
7 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
7 Years Ago
Enabled occlusion culling component on camera prefab; now disabled by cvar Fixed bad culling when camera eye position was inside test sphere bounds Updated culling test cpu path
7 Years Ago
Move to best slot when right clicking from loot
7 Years Ago
Crafted items go in belt bar if appropriate
7 Years Ago
NRE fixes
7 Years Ago
Lerp Cull speedup
7 Years Ago
Fixed playermodel serialization errors
7 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
7 Years Ago
Candle hat effect position tweak (RUST-1486)
7 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
7 Years Ago
fixed normals on player mesh
7 Years Ago
Fixed RUST-1486 and RUST-1489
7 Years Ago
cleared revz from Rust.Global; updated dll
7 Years Ago
progress
7 Years Ago
harbor_1 grounds vertex painting
7 Years Ago
VertexTools Pro files
7 Years Ago
removing Ikari vertex painter files (not gonna use it)
7 Years Ago
Merge from nuke-revz; now built-in in u5.5
7 Years Ago
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7 Years Ago
Shader changes
7 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
7 Years Ago
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7 Years Ago
Fixed HiZ map resize errors Fixed NRE on disable
7 Years Ago
Script and prefab changes
7 Years Ago
harbor_1 polish, splat painting
7 Years Ago
Fixed a bunch of NREs
7 Years Ago
Server restart countdown is less spammy when a lot of time is left
7 Years Ago
Admins can chat as much as they want
7 Years Ago
merge from main
7 Years Ago
Re-applied 17945
7 Years Ago
Fixed grass displacement clamping issue (RUST-1490)
7 Years Ago
Fixed non-obvious behaviour of max shadow dist when locked to 50 (cascades=none); slider now auto-updates (RUST-1429)
7 Years Ago
Pushed min shadow distance to 50
7 Years Ago
fixed the headtracking when player uses alt-look
7 Years Ago
minor xmas balance
7 Years Ago
plants no longer block building
7 Years Ago
re-enabled small planters fixed small planter construction cost
7 Years Ago
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7 Years Ago
workshop shader emission fix (testing)
7 Years Ago
Fixed NRE
7 Years Ago
Updated Sentry addresses
7 Years Ago
fixed flipped normals and pivots on planters gibs
7 Years Ago
Fixed incorrect planter_small pivot orientation, updated deployable prefab