reporust_rebootcancel

158,288 Commits over 4,566 Days - 1.44cph!

4 Years Ago
Update sentry client-staging key to old dsn
4 Years Ago
merge from nuclear_missile_silo
4 Years Ago
Added command buffer variants for better renderdoc markers.
4 Years Ago
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4 Years Ago
ID tags
4 Years Ago
Grouping by material, added batched placement, update, rendering
4 Years Ago
Increased BlindDurationMultiplier on NVG scientist variant so that they get blinded for longer.
4 Years Ago
removed unnecessary cast
4 Years Ago
merge from ai_blind
4 Years Ago
merge from main/building_skins_3
4 Years Ago
merge from main
4 Years Ago
Reduce flashbang duration vs AI (4->3 seconds) Removed debug log.
4 Years Ago
fixing a few roof condition issues
4 Years Ago
Merge from main
4 Years Ago
fixed early culling adobe floor frames
4 Years Ago
Reduce movement speed in blinded state to NavigationSpeed.Slowest
4 Years Ago
adobe skin wall logs stick out further without collision
4 Years Ago
adobe skin texture improvements
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Removed crate_normal from powerline C and B
4 Years Ago
merge from shadow_proxies_review
4 Years Ago
merge from nuclear_missile_silo
4 Years Ago
save++ network++
4 Years Ago
merge from main
4 Years Ago
merge from nuclear_missile_silo
4 Years Ago
Layout fixes, clicking on an entry now moves the map to that marker
4 Years Ago
First pass on showing a list of current map markers on the left of the map screen
4 Years Ago
Merge from main
4 Years Ago
Remove pooling from scientist nvg suit to resolve pooling errors (still needs more investigation for a better fix)
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from nms
4 Years Ago
Apply BoneRetarget script to scientist nvg suit head lights
4 Years Ago
Apply BoneRetarget script to scientist nvg suit head lights
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed elevator button not opening the doors at a given floor if you press the corresponding button while the elevator is idling at that floor
4 Years Ago
Added a hurt trigger to the underside of the hatch right above the rocket. S2P.
4 Years Ago
Fix not writing normal characters when escaping string
4 Years Ago
Ignore NPCs when calculating aggregate items on a server
4 Years Ago
Updated names of the CCTV cameras Added new camera that allows you to see the exit from a different angle Added interior lights to some exterior buildings Added light poles near chainlink gates to further highlight the entry points at night Added a light near the exit to help with CCTVs at night Scene2prefab
4 Years Ago
Oops