126,618 Commits over 4,109 Days - 1.28cph!
Reduced glossiness paramter on road materials (HDRP texture backport far too glossy on main)
Enabled trilinear filtering on the new road textures
[D11][UI][#3474] Removed the admin only tag from the map screen teleport navigation option. (option will not display for non admin)
[D11] Incorrect Material Tweaks
[D11] Bandit Town Cabin Rotation Fix
[D11] Fixes oxygen sprite to be 128x128
[D11] Fixes oxygen sprite to be 128x128
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[D11] reduces hudicons to 170x170
[D11] reduces hudicons to 170x170
PathInterpolator.GetTangent uses Vector3.Slerp instead of Vector3.Lerp
[D11] reduces GameTypes sheet so icons are 128
[D11] reduces GameTypes sheet so icons are 128
[D11][Art][#3459] Third person guitar model can't be seen while in first person
[D11] Resizes map icons sheet so icons are 127x127
[D11] Resizes map icons sheet so icons are 127x127
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
[D11][UI][#3489] Fixed nav bar overlapping text
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
[D11] Fixes asset bundle path for editor emulated asset bundles on editor builds
[D11] Fix for gas station Cave material error
merge from Lunar_2020_new
More composter prefab setup
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Ceiling lights now check+refresh growables not plants. Fixes. Manifest.
cherrypicking Lunar 2020 menu (45645) to Lunar_2020_new
Lunar 2020 menu background video
Fixed 1mod storage item ref
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Update protobuf generate batch script to stay open if there was an error
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
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Extra debug, and add one-frame wait to module add on the server as well.
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