121,129 Commits over 4,018 Days - 1.26cph!
Add placeholder destroyed models to modules
Don't show map markers on respawn screen
Don't show map markers on respawn screen
Run a map scale update immediately to fix the marker popping
Run a map scale update immediately to fix the marker popping
Enforce id's for notes for colour consistency
Serialise MapNotes properly
Enforce id's for notes for colour consistency
Serialise MapNotes properly
▇▅▅▊▋ ▋ ▅█▆▌ ▉▍▆▇▍▊▇ ▌▇ ▆▄██▊▍▍▋▆▉ ▅▄▊ ██ ▊▉▄ ▉█▄▇ ▇▋▉▄▉▌▅ ▌▇▆▋.
▋▉▄██ ▅ ▌█▍▍ ▇▍▍▋▄▊▊ ▇▇ ▄▅▋▌▅▋█▅█▌ ▌▋▊ ▌▌ ▍▆▆ ▉▍▇▆ ▆▆▅▌▅▇▋ ▉▅▅▍.
Added a bit more control to RendererLOD editor
Added a bit more control to RendererLOD editor
Removed obsolete stray script from TimerSwitch prefab.
Launch Site prep
Removed obsolete stray script from TimerSwitch prefab.
Launch Site prep
Lighthouse material conversion & scene
Lighthouse material conversion & scene
Gas station conversion & S2P
Gas station conversion & S2P
Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
Gas station scene prep.
Recycler texture fixes and deleted some useless ones.
Recycler status light actually emits.
Gas station scene prep.
Recycler texture fixes and deleted some useless ones.
Recycler status light actually emits.
+ Changes to interactable lods
+ Changes to interactable lods
[D11] Updated 14 LODs in Compound scene
[D11] Updated 14 LODs in Compound scene
[D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
[D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
[D11][UI] Altered recycler and single item icon loot panels
[D11][UI] Altered recycler and single item icon loot panels
Fixed black band around equator
MeshColliderFixes wip
Fixed black band around equator
MeshColliderFixes wip
[D11] [UI] Outpost respawn option now goes on cooldown if you are considered hostile with the outpost (WIP).
[D11] [UI] Outpost respawn option now goes on cooldown if you are considered hostile with the outpost (WIP).
[D11][UI] Alterations to storage and cooker loot panels. Adjustments to base loot panel size.
[D11][UI] Alterations to storage and cooker loot panels. Adjustments to base loot panel size.
merged remove H and J default binds
merged remove H and J default binds
Remove H and J as default binds for drop stack/single current item
Remove H and J as default binds for drop stack/single current item
[D11] [UI] Added User Agreement and Privacy Policy page on Frontend.
[D11] [UI] Added User Agreement and Privacy Policy page on Frontend.
[D11] trying to fix some broken tree references - copied latest versions from main/hdrp
[D11] trying to fix some broken tree references - copied latest versions from main/hdrp