121,138 Commits over 4,018 Days - 1.26cph!
Crafting blueprint icons now use star toggle for favouriting, too.
Crafting blueprint icons now use star toggle for favouriting, too.
[D11] Fix list/dictionary size mismatch in delayed ent creation.
[D11] Fix list/dictionary size mismatch in delayed ent creation.
Lots of stuff is now cached on each wearable in pre process.
Lots of stuff is now cached on each wearable in pre process.
[D11] Fixes new delayed ent changes
[D11] Fixes new delayed ent changes
Merge from "Helicopter Update Optimisation"
Merge from "Helicopter Update Optimisation"
Foliage grass cutoff reverted to 0.5
Foliage grass cutoff reverted to 0.5
[D11] [UI] Fixed elements showing in 90% safe area zone.
[D11] [UI] Fixed elements showing in 90% safe area zone.
quick craft star sprite change/scale on hover
quick craft star sprite change/scale on hover
[D11][UI] Added Premium colour option for Navigation bar items, Enabled for rent server screen
[D11][UI] Added Premium colour option for Navigation bar items, Enabled for rent server screen
[D11] Rustworks player disconnected event.
[D11] Rustworks player disconnected event.
Trainyard main building & garage
Trainyard main building & garage
Changed QuickCraft to a singleton component, sync'd up favourite indicators across quickcraft/crafting when toggling using the new method.
Changed QuickCraft to a singleton component, sync'd up favourite indicators across quickcraft/crafting when toggling using the new method.
Wearable conversion utility no longer destroys the rig, this happens in prefab preprocess instead.
Wearable conversion utility no longer destroys the rig, this happens in prefab preprocess instead.
[D11] Timestamp prepended to Rustworks event log entries.
[D11] Timestamp prepended to Rustworks event log entries.
AddHDAdditionalLightData editor tool (we probably need to make this loop through scenes)
AddHDAdditionalLightData editor tool (we probably need to make this loop through scenes)
some missing/renamed includes
some missing/renamed includes
[D11] Rustworks log changed from polled telemetry to event snapshots. player_joined event is the first entry.
[D11] Rustworks log changed from polled telemetry to event snapshots. player_joined event is the first entry.
Added sleep flag to more vehicles and LateUpdate.
Added sleep flag to more vehicles and LateUpdate.
Benchmark timings in seconds instead of ms
Benchmark timings in seconds instead of ms