reporust_rebootcancel

119,187 Commits over 4,018 Days - 1.24cph!

6 Years Ago
Eyeview when spectating fix
6 Years Ago
[D11] [UI] Find/Join Server page no longer shows Server Info popup prompt when joining server. Now skips straight to either password input or loading the server when selected.
6 Years Ago
[D11][UI] Fix for crash opening vending machine admin panel. Disabled dividers in lootpanels
6 Years Ago
[d11] Compile fix
6 Years Ago
[d11] Code fix
6 Years Ago
Converting PositionLerp to a class that's pooled.
6 Years Ago
[D11][OPTIMIZE] Watersystem GPU optimisation. Scale back vertices for watersystem. 1ms GPU on PS4. - [D11][OPTIMIZE] Watersystem GPU optimisation. Scale back vertices for watersystem. 1ms GPU on PS4.
6 Years Ago
Hide easter shit in demos Hide team shit in demos Benchmark text tweaks Use In EyeView for first person when playing demo (we handle this properly on hdrp branch, so this will be thrown away) Submit benchmark results with WebUtil
6 Years Ago
[D11] [UI] Updated map icon texture sheet
6 Years Ago
[D11][#2587] fixed issue with item notice double counting values
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
Scaled down the coastal cliffs Increased triplanar tiling on coastal cliffs
6 Years Ago
▄▆▉▊▆▄▆▋▇ ▊▉▅▊ ▌▇▋▊▄▄▊ ▊▅▊▌▄▍▄ - ▊▆▋▉▅██ ▇▋▄▇ ▋▉▄▄, ▌▉▋ ▌██▍▅▌ ▊▄▋▍, ▍▊▋ ▊▆▄▉█▊▅ █▋▅█▊
6 Years Ago
[D11][DTLS] Socket read timeout expiry, to try to flush orphaned connections.
6 Years Ago
EAC SDK update
6 Years Ago
Subtracting 38399
6 Years Ago
Benchmark overlay
6 Years Ago
[D11] Add report player and report server Rustworks requests
6 Years Ago
[D11] Fix method on start/stop/restart server requests
6 Years Ago
[D11] Update server rental to use Rustworks interface
6 Years Ago
WebUtil custom certificateHandler
6 Years Ago
▌▋▅▄▌▉▌▊▌▆▋▋▇▊▍▆▉▊▋
6 Years Ago
[D11][#2588] Fixed NRE with SMG attachments
6 Years Ago
[D11] Add request to get user wallet balance
6 Years Ago
[D11] Added toggle for the texture stream debug display
6 Years Ago
[D11][UI][#2589][#2590][#2591] Fixed Issues with weapon attachment panel
6 Years Ago
[D11] Updated pop-up texture + Updated Furnace asset (half max particles and cull distance)
6 Years Ago
▊█▉▇▅▊ ▆▊▌▇▌▉ ▌█▇▆▆
6 Years Ago
[D11] Define fix
6 Years Ago
[D11][DTLS] Increased RTT rate for next sequenced RO message, attempt to improve packet flood send speed.
6 Years Ago
Switch WebUtil.Get to use UnityWebRequest (test)
6 Years Ago
Jenkins and Steamworks files
6 Years Ago
Merge from il2cpp
6 Years Ago
Merge from main
6 Years Ago
Widget test WIP
6 Years Ago
Manifest update for vehicle module entities
6 Years Ago
Swap vibration levels around so it's more useful, reduce radius
6 Years Ago
skin approval
6 Years Ago
Compile fix
6 Years Ago
Compile fix
6 Years Ago
No vsync/frame rate limits when benchmarking
6 Years Ago
Fixed exception in LocalizeText
6 Years Ago
TLS fixes (possibly)
6 Years Ago
Log error if manifest download fails
6 Years Ago
Fixed some assets that were creating useless mats on fresh lib.
6 Years Ago
Milder bandit town fog. Tuna light shadows using more forgiving settings, less prone to bugging out on certain assets. Bandit town lamp post prefabs have a milder glow. Tweaked falloff on their distance flares. Bandit town S2P.
6 Years Ago
Merge from main
6 Years Ago
▌▌█▋▍▅ ▅▊█▄▇█▅▋▅ ▌▄▇▉▍▆█▅▆▉
6 Years Ago
Damage detector is now seismic detector, outputs more electricity the bigger the vibrations Added potentiometer electric component
6 Years Ago
[D11][#2592] Increased lr300 durability to match main