reporust_rebootcancel

110,985 Commits over 3,928 Days - 1.18cph!

7 Years Ago
Added workshop skin download timeout / skip
7 Years Ago
Misc touch-ups and fixes for AI.
7 Years Ago
merge from main
7 Years Ago
Disabled warnaserror on this branch
7 Years Ago
Spicebush prefab settings
7 Years Ago
Merge from main
7 Years Ago
Disabled core/foliage translucency for indirect lighting; requires indirect shadowing to work properly
7 Years Ago
Merge from main
7 Years Ago
Removed redundant Hapis APC path files
7 Years Ago
Fixed foliage shader face culling defaulting to back Moved derive tangents to coreutils
7 Years Ago
Added two-sided lighting option to core/foliage and core/generic; moved + cull to top Added shadow bias and intensity control to core/foliage Fixed tint not applied on translucency in core/foliage Replaced core brdf luminance function; touched relevant shaders
7 Years Ago
▄▇▍▄▋ ▋▄▇▅▅▄▍▋▄_██▅▄▊▇▋▊▄▆ ▉▉█▄▇ ! ▉▄▇▄▊ ▍▋▄▊▅ ▌▌▊▆▊ ▌▊ ▋▍▌▍▍█▉▌▍▇ ▇▋▉▅▆▍▄ ▊▄▊▍▄▄ (▊█▉▌▋▉ ▅█▇▇▌▌█▆ █▉ ▊▌▅▋▉█)
7 Years Ago
Nuked core/generic(SRM)
7 Years Ago
Adjusted reflection quality 1 World reflection quality defaults to 2
7 Years Ago
Misc convar description spelling Misc options menu spelling
7 Years Ago
Bed can be repaired Bed can be picked up with hammer + building priv
7 Years Ago
Reapplied changes
7 Years Ago
Potential fix for another "_MainTex" UI error
7 Years Ago
Fixed client entity building ID not resetting when pooled
7 Years Ago
Cherry picking 25518 for bawng
7 Years Ago
LR desc fix
7 Years Ago
Ensure locker, bed, workbench destroyed if construction placed on no longer exists (ground watch tweaks)
7 Years Ago
flight tests
7 Years Ago
Fixed core/foliage edge mask default values causing clipping errors
7 Years Ago
optimized the footIK (it ignores the "debris" layer)
7 Years Ago
Chainsaw for goosey/ prefab/fbx/ textures/materials
7 Years Ago
Potential fix for another "_MainTex" UI error
7 Years Ago
Enabled player death database again
7 Years Ago
Fixed OnViewModeChanged NRE
7 Years Ago
Potential fix for "_MainTex" UI error when opening map
7 Years Ago
Military tunnels entrance lighting volume fix
7 Years Ago
fixed foot IK spazzing out on Gibs ( eg. loot barrel gibs )
7 Years Ago
skin approval
7 Years Ago
Merge from unity_2017.1.3
7 Years Ago
Cherry picking 25511
7 Years Ago
Added file.debug convar
7 Years Ago
Bundle splits
7 Years Ago
Meta files
7 Years Ago
Reapplied 25502 + 25504
7 Years Ago
ProjectVersion.txt
7 Years Ago
Rolling back 2017.3 changes
7 Years Ago
7 Years Ago
Fixed a few materials
7 Years Ago
7 Years Ago
Unpacked all materials (for now)
7 Years Ago
set composite materials to not use sRGB and tweaked composite textures accordingly, material tweaks, made alpha more solid at distance
7 Years Ago
More terrain blend map work, better technique Anchors fix to power sub stations
7 Years Ago
Fixed a few more warnings
7 Years Ago
Added a couple new convars to control the ai execution.
7 Years Ago
Improved load balanced execution of AI.