reporust_rebootcancel

121,320 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] [UI] Fixed sort order when switching construction with shortcut keys via building context UI. Moved order by to add option instead of per-frame update.
6 Years Ago
[D11][Tutorial] tidy + shutdown code
6 Years Ago
Remove mouse registration code (UnityButtons)
6 Years Ago
Remove TimeWarning C# code. The empty functions are stripped by the C++ compiler after il2cpp.
6 Years Ago
[D11] Prevent refreshing player info if not logged in to PlayFab
6 Years Ago
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
6 Years Ago
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
6 Years Ago
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
6 Years Ago
Disable map compression pending fix
6 Years Ago
Fixed main menu inventory refresh performance regression
6 Years Ago
Merge from main
6 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
6 Years Ago
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Streamer mode now works with egg leaderboard
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merge from Easter Event
6 Years Ago
merge from Easter Event
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phrases
6 Years Ago
conveyor belts texturing, vertex painting leftovers of core structure scene2prefab excavator
6 Years Ago
Merge from Easter Event
6 Years Ago
Fix list.
6 Years Ago
Backup
6 Years Ago
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merge from Easter Event
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merge from Easter Event
6 Years Ago
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remove debug.logs
6 Years Ago
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merge into main
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protocol++
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[D11][Tutorial] Fix for issue #1826, added blocker volume to prevent players placing deployables in the shelter doorway and locking themselves in
6 Years Ago
Backup
6 Years Ago
[D11][Tutorial] Reduced aim deviation on eoka pistol during tutorial run
6 Years Ago
[D11] Workaround for #1838, Unity ticket has also been opened. Might be required elsewhere too.